<?xml version="1.0" encoding="UTF-8"?>

<part id="internals"><title>Internals of the &clisp; Implementation</title>

<chapter id="source-files"><title>The source files of &clisp;</title>

<para>For files in &clisp; binary distributions,
 see <olink targetdoc="man" targetptr="files"/>.</para>

<section id="src-file-types"><title>File Types</title>

<variablelist>
<varlistentry><term><filename>#P"*.d"</filename></term>
 <listitem><simpara>The source files for unpreprocessed &c-lang; code.
</simpara></listitem></varlistentry>
<varlistentry><term>&c-file;</term>
 <listitem><simpara>The &c-lang; code after
   <link linkend="src-preprocessing">preprocessing</link>;
   also the result of compiling some &ffi-pac; forms (see &ffi-out-fun;).
</simpara></listitem></varlistentry>
<varlistentry><term>&lisp-file;</term>
 <listitem><simpara>The source files for Lisp code.
</simpara></listitem></varlistentry>
<varlistentry><term><filename>#P"*.fas"</filename></term>
 <listitem><simpara>Compiled lisp code (platform-independent &bytecode;s).
</simpara></listitem></varlistentry>
<varlistentry><term>&lib-file;</term>
 <listitem><simpara>Lisp <quote>header</quote>, produced by
   &compile-file; and used by &require;</simpara></listitem></varlistentry>
</variablelist>
</section>

<section id="src-preprocessing"><title>Source Pre-Processing</title>
<para>&c-lang; sources are pre-processed with the following tools
   before being passed to the &c-lang; compiler:</para>
<variablelist>
<varlistentry>
 <term><filename role="clisp-cvs">utils/comment5.c</filename></term>
<listitem><simpara>Convert &sh;-style comments (lines starting
  with <literal>"# "</literal>) to &c-lang;-style comments
  (<literal>/**/</literal>).</simpara>
 <warning><para>The use of &sh;-style comments is deprecated.</para></warning>
</listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">utils/varbrace.d</filename></term>
<listitem><simpara>Add braces to &c-lang; source code, so that variable
  declarations (introduced with the pseudo-keyword <literal>var</literal>)
  can be used within blocks, like in <command>C++</command>
  and <command>C99</command>.</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">utils/ccpaux.c</filename></term>
<listitem><simpara>When &cpp; cannot handle indented directives, remove
  the indentation.</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">utils/gctrigger.d</filename></term>
<listitem><simpara>Add <function>GCTRIGGER</function> statements at the
  head of function bodies (for functions marked with
  the <literal>maygc</literal> pseudo-keyword).
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">utils/deema.c</filename></term>
<listitem><simpara>When &cpp; cannot handle empty macro arguments,
  insert <literal>_EMA_</literal> instead.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">utils/ccmp2c.c</filename></term>
<listitem><simpara>For the &new-clx; module only.
  Allows &cpp;-style preprocessing &before-e; &modprep; processing.
  Should be merged into &modprep; eventually.
</simpara></listitem></varlistentry>
<varlistentry id="modprep-file">
 <term><filename role="clisp-cvs">utils/modprep.lisp</filename></term>
<listitem><simpara>For some modules only, see <xref linkend="modprep"/>.
</simpara></listitem></varlistentry>
<varlistentry id="utils-unicode">
 <term><filename role="clisp-cvs">utils/unicode/</filename></term>
 <listitem><para>Generate NLS files in
   <filename role="clisp-cvs">src/</filename>.
   <variablelist><varlistentry><term>
      <filename role="clisp-cvs">utils/unicode/UnicodeDataFull.txt</filename>
     </term><listitem><simpara>Character descriptions from &unicode32;;
       used by &describe-my; and installed in <filename>data/</filename>
       under &libdir;.</simpara></listitem></varlistentry>
</variablelist></para></listitem></varlistentry>
</variablelist></section>

<section id="src-files"><title>Files</title>

<section id="src-unpreproc-C"><title>Unpreprocessed &c-lang; code</title>

<section id="src-includes"><title>Includes</title>

<variablelist>
<varlistentry><term><filename role="clisp-cvs">src/lispbibl.d</filename></term>
 <listitem><simpara>main include file</simpara></listitem></varlistentry>
<varlistentry id="fsubr-d">
 <term><filename role="clisp-cvs">src/fsubr.d</filename></term>
 <listitem><simpara>list of all built-in special forms
</simpara></listitem></varlistentry>
<varlistentry id="subr-d">
 <term><filename role="clisp-cvs">src/subr.d</filename></term>
 <listitem><simpara>list of all built-in functions
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/pseudofun.d</filename></term>
 <listitem><simpara>list of all <quote>pseudo functions</quote>
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/constpack.d</filename></term>
 <listitem><simpara>list of packages accessed by &c-lang; code
</simpara></listitem></varlistentry>
<varlistentry id="constsym-d"><term>
  <filename role="clisp-cvs">src/constsym.d</filename></term>
 <listitem><simpara>list of symbols accessed by &c-lang; code
</simpara></listitem></varlistentry>
<varlistentry id="constobj-d">
 <term><filename role="clisp-cvs">src/constobj.d</filename></term>
 <listitem><simpara>list of miscellaneous objects accessed by &c-lang; code
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/unix.d</filename></term>
 <listitem><simpara>include file for the &unix; implementations
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/win32.d</filename></term>
 <listitem><simpara>include file for the &win32; based versions
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/xthread.d</filename></term>
 <listitem><simpara>include file for thread support
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/modules.h</filename></term>
 <listitem><simpara>list of foreign &module;s
</simpara></listitem></varlistentry>
</variablelist>
</section>

<section id="src-modules"><title>Internal &c-lang; Modules</title>

<variablelist>
<varlistentry id="spvw-d">
 <term><filename role="clisp-cvs">src/spvw.d</filename></term>
 <listitem><para>Memory management (&gc;ion), startup; some OS interface.
   <variablelist><varlistentry>
     <term><filename role="clisp-cvs">src/avl.d</filename></term>
     <listitem><simpara>An implementation of AVL (Adelson-Velskii and
       Landis) trees.</simpara></listitem></varlistentry>
    <varlistentry><term><filename role="clisp-cvs">src/sort.d</filename></term>
     <listitem><simpara>A sorting routine.</simpara></listitem></varlistentry>
</variablelist></para></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/spvwtabf.d</filename></term>
 <listitem><simpara>The table of built-in special operators and functions.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/spvwtabs.d</filename></term>
 <listitem><simpara>The table of all &symbol-t;s accessed by &c-lang; code.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/spvwtabo.d</filename></term>
 <listitem><simpara>The table of miscellaneous objects accessed by
   &c-lang; code.</simpara></listitem></varlistentry>
<varlistentry id="eval-d">
 <term><filename role="clisp-cvs">src/eval.d</filename></term>
 <listitem><para>Evaluator (form interpreter) and &bytecode; interpreter.
   <variablelist><varlistentry id="bytecode-d">
     <term><filename role="clisp-cvs">src/bytecode.d</filename></term>
     <listitem><simpara>List of &bytecode;s.</simpara></listitem></varlistentry>
    <varlistentry id="lightning-c">
     <term><filename role="clisp-cvs">src/lightning.c</filename></term>
     <listitem><simpara>Just-in-time compiler using &lightning;.</simpara>
</listitem></varlistentry></variablelist></para></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/control.d</filename></term>
 <listitem><simpara>Special operator interpreter.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/pathname.d</filename></term>
 <listitem><simpara>Pathnames, file- and directory-related functions.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/stream.d</filename></term>
 <listitem><simpara>&stream-t;s of all kinds: &file-stream-t;s,
   <link linkend="terminal">terminal</link> streams, &string-stream-t;s
   etc.</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/socket.d</filename></term>
 <listitem><simpara>Opening &sock;s for &tcp;/&ip; and &clx;.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/io.d</filename></term>
 <listitem><simpara>The lisp reader (parser) and printer (including
   pretty printer).</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/array.d</filename></term>
 <listitem><simpara>Functions dealing with &array-t;s and &vector-t;s.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/hashtabl.d</filename></term>
 <listitem><simpara>Functions dealing with &hash-table-t;s.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/list.d</filename></term>
 <listitem><simpara>Functions dealing with &list-t;s.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/package.d</filename></term>
 <listitem><simpara>Functions dealing with &package-t;s.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/record.d</filename></term>
 <listitem><simpara>Functions dealing with records (structures, closures, etc.)
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/sequence.d</filename></term>
 <listitem><simpara>The generic &sequence-t; functions.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/funarg.d</filename></term>
 <listitem><simpara>Functional arguments, like &test-k; and &key-k;.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/charstrg.d</filename></term>
 <listitem><simpara>Functions dealing with &character-t;s and &string-t;s.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/debug.d</filename></term>
 <listitem><simpara>The &debugger; and the &repl;.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/error.d</filename></term>
 <listitem><para>&error-t; handling and &signal;ing.
   <variablelist><varlistentry>
     <term><filename role="clisp-cvs">src/errunix.d</filename></term>
     <listitem><simpara>&unix;-specific error messages.
    </simpara></listitem></varlistentry>
    <varlistentry>
     <term><filename role="clisp-cvs">src/errwin32.d</filename></term>
     <listitem><simpara>&win32;-specific error messages.
    </simpara></listitem></varlistentry>
</variablelist></para></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/misc.d</filename></term>
 <listitem><simpara>Miscellaneous functions.</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/time.d</filename></term>
 <listitem><simpara>Timing functions.</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/predtype.d</filename></term>
 <listitem><simpara>Predicates, type tests.</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/symbol.d</filename></term>
 <listitem><simpara>Functions dealing with &symbol-t;s.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/unixaux.d</filename></term>
 <listitem><simpara>Auxiliary functions (&unix; version only).
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/win32aux.d</filename></term>
 <listitem><simpara>Auxiliary functions (&win32; version only).
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/foreign.d</filename></term>
 <listitem><simpara>&ffi-pac; implementation.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/lisparit.d</filename></term>
 <listitem><simpara>Functions dealing with numbers (arithmetic), see
   <xref linkend="src-arith"/>.</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/noreadline.d</filename></term>
 <listitem><simpara>Dummy plug-in for the &readline; library.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/zthread.d</filename></term>
 <listitem><simpara>MT implementation.</simpara></listitem></varlistentry>
</variablelist>
</section>

<section id="src-arith"><title>Number system (arithmetic)</title>

<variablelist>
<varlistentry><term><filename role="clisp-cvs">src/lisparit.d</filename></term>
 <listitem><simpara>initialization, input/output of numbers, lisp functions
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/aridecl.d</filename></term>
 <listitem><simpara>declarations</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/arilev0.d</filename></term>
 <listitem><simpara>arithmetic at the machine level
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/arilev1.d</filename></term>
 <listitem><simpara>digit sequences</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/arilev1c.d</filename></term>
 <listitem><simpara>operations on digit sequences, written in &c-lang;
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/arilev1i.d</filename></term>
 <listitem><simpara>operations on digit sequences, as inline functions
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/arilev1e.d</filename></term>
 <listitem><simpara>operations on digit sequences, bindings to external
   routines</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/intelem.d</filename></term>
 <listitem><simpara>&integer-t;s: elementary operations
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/intlog.d</filename></term>
 <listitem><simpara>&integer-t;s: logical connectives
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/intplus.d</filename></term>
 <listitem><simpara>&integer-t;s: addition and subtraction
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/intcomp.d</filename></term>
 <listitem><simpara>&integer-t;s: comparison
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/intbyte.d</filename></term>
 <listitem><simpara>&integer-t;s: byte operations &ldb;, &dpb;
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/intmal.d</filename></term>
 <listitem><simpara>&integer-t;s: multiplication
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/intdiv.d</filename></term>
 <listitem><simpara>&integer-t;s: division
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/intgcd.d</filename></term>
 <listitem><simpara>&integer-t;s: &gcd; and &lcm;
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/int2adic.d</filename></term>
 <listitem><simpara>&integer-t;s: operations on 2-adic integers
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/intsqrt.d</filename></term>
 <listitem><simpara>&integer-t;s: square root, n-th root
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/intprint.d</filename></term>
 <listitem><simpara>subroutines for &integer-t; output
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/intread.d</filename></term>
 <listitem><simpara>subroutines for &integer-t; input
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/rational.d</filename></term>
 <listitem><simpara>rational numbers (&ratio-t;s)
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/sfloat.d</filename></term>
 <listitem><simpara>elementary operations for &short-float-t;s
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/ffloat.d</filename></term>
 <listitem><simpara>elementary operations for &single-float-t;s
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/dfloat.d</filename></term>
 <listitem><simpara>elementary operations for &double-float-t;s
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/lfloat.d</filename></term>
 <listitem><simpara>elementary operations for &long-float-t;s
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/flo_konv.d</filename></term>
 <listitem><simpara>conversions between &float-t;s
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/flo_rest.d</filename></term>
 <listitem><simpara>general &float-t; operations
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/realelem.d</filename></term>
 <listitem><simpara>elementary functions for &real-t; numbers
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/realrand.d</filename></term>
 <listitem><simpara>random numbers
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/realtran.d</filename></term>
 <listitem><simpara>transcendental functions for &real-t; numbers
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/compelem.d</filename></term>
 <listitem><simpara>elementary functions for &complex-t; numbers
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/comptran.d</filename></term>
 <listitem><simpara>transcendental functions for &complex-t; numbers
</simpara></listitem></varlistentry>
</variablelist>

<section id="src-ari-asm"><title>External routines for the arithmetic
  system, written in assembly language</title>
<variablelist>
<varlistentry><term><filename role="clisp-cvs">src/ari68000.d</filename></term>
 <listitem><simpara>written in 68000 assembler, MIT syntax
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/ari68020.d</filename></term>
 <listitem><simpara>written in 68020 assembler, MIT syntax
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/arisparc.d</filename></term>
 <listitem><simpara>written in SPARC assembler
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/arisparc64.d</filename></term>
 <listitem><simpara>written in 64-bit SPARC assembler
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/ari80386.d</filename></term>
 <listitem><simpara>written in i386/i486 assembler
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/arimips.d</filename></term>
 <listitem><simpara>written in MIPS assembler
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/arimips64.d</filename></term>
 <listitem><simpara>written in 64-bit MIPS assembler
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/arihppa.d</filename></term>
 <listitem><simpara>written in HPPA-1.0 assembler
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/arivaxunix.d</filename></term>
 <listitem><simpara>written in VAX assembler, Unix assembler syntax
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/ariarm.d</filename></term>
 <listitem><simpara>written in ARM assembler
</simpara></listitem></varlistentry>
</variablelist></section>
</section>

<section id="src-asm-sp"><title>External routines for accessing the
  stack, written in assembly language</title>

<variablelist>
<varlistentry><term><filename role="clisp-cvs">src/sp68000.d</filename></term>
 <listitem><simpara>written in 68000 assembler, MIT syntax
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/spsparc.d</filename></term>
 <listitem><simpara>written in SPARC assembler
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/spsparc64.d</filename></term>
 <listitem><simpara>written in 64-bit SPARC assembler
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/sp80386.d</filename></term>
 <listitem><simpara>written in i386/i486 assembler
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/spmips.d</filename></term>
 <listitem><simpara>written in MIPS assembler
</simpara></listitem></varlistentry>
</variablelist></section>
</section>

<section id="src-asm-misc"><title>Other assembly language stuff</title>

<variablelist>
<varlistentry><term><filename role="clisp-cvs">src/asmi386.sh</filename></term>
 <listitem><simpara>converts i386 assembler from MIT syntax to a macro syntax
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/asmi386.hh</filename></term>
 <listitem><simpara>expands i386 assembler in macro syntax to either MIT
   or Intel syntax</simpara></listitem></varlistentry>
</variablelist>
</section>

<section id="src-lisp"><title>Lisp source files</title>

<variablelist>
<varlistentry id="init-lisp">
 <term><filename role="clisp-cvs">src/init.lisp</filename></term>
 <listitem><simpara>the first file to be loaded during bootstrapping,
 loads everything else</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/defseq.lisp</filename></term>
 <listitem><simpara>defines the usual sequence types for the generic
   sequence functions</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/backquote.lisp</filename></term>
 <listitem><simpara>implements the backquote read macro
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/defmacro.lisp</filename></term>
 <listitem><simpara>implements &defmacro;</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/macros1.lisp</filename></term>
 <listitem><simpara>the most important macros
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/macros2.lisp</filename></term>
 <listitem><simpara>some other macros
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/defs1.lisp</filename></term>
 <listitem><simpara>miscellaneous definitions
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/timezone.lisp</filename></term>
 <listitem><simpara>site-dependent definition of time zone, except for
   &unix; and &win32;.</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/places.lisp</filename></term>
 <listitem><simpara>macros using &place;s, definitions of most standard
   and extensiion &place;s</simpara></listitem></varlistentry>
<varlistentry id="floatprint-lisp">
 <term><filename role="clisp-cvs">src/floatprint.lisp</filename></term>
 <listitem><simpara>defines &write-float-decimal; for printing floating
   point numbers in base 10</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/type.lisp</filename></term>
 <listitem><simpara>functions working with &typespec-glo;s: &typep;,
   &subtypep;</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/defstruct.lisp</filename></term>
 <listitem><simpara>implements the macro &defstruct;
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/format.lisp</filename></term>
 <listitem><simpara>implements the function &format;
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/room.lisp</filename></term>
 <listitem><simpara>implements the function &room;
   (see also <xref linkend="room"/>)</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/savemem.lisp</filename></term>
 <listitem><simpara>see <xref linkend="image"/>
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/xcharin.lisp</filename> (optional)</term>
 <listitem><simpara>implements extended character input for &with-kbd;
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/keyboard.lisp</filename> (optional)</term>
 <listitem><simpara>implements the macro &with-kbd;
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/runprog.lisp</filename></term>
 <listitem><simpara>implements the functions &run-prog;, &run-cmd; etc.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/query.lisp</filename></term>
 <listitem><simpara>implements the functions &y-or-n-p; and &yes-or-no-p;
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/reploop.lisp</filename></term>
 <listitem><simpara>support for the &debugger; and the &repl;
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/dribble.lisp</filename></term>
 <listitem><simpara>implements the functions &dribble; and
   <link linkend="dribble"><function>EXT:DRIBBLE-STREAM</function></link>
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/complete.lisp</filename></term>
 <listitem><simpara>implements completion, see <xref linkend="terminal"/>.
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/describe.lisp</filename></term>
 <listitem><simpara>implements functions &describe-my;, &apropos-my;,
   &apropos-list;</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/trace.lisp</filename></term>
 <listitem><simpara><link linkend="trace">tracer</link>
</simpara></listitem></varlistentry>
<varlistentry id="macros3-lisp">
 <term><filename role="clisp-cvs">src/macros3.lisp</filename> (optional)</term>
 <listitem><simpara>macros &letf;, &letf-star;, &ethe;, &with-collect;,
   function &compiled-file-p;.</simpara></listitem></varlistentry>
<varlistentry id="config-lisp">
 <term><filename role="clisp-cvs">src/config.lisp</filename></term>
 <listitem><para>site-dependent configuration, should be a user-modified
   copy of one of the following:<variablelist>
    <varlistentry>
     <term><filename role="clisp-cvs">src/cfgunix.lisp</filename></term>
     <listitem><simpara>for &unix;</simpara></listitem></varlistentry>
    <varlistentry>
     <term><filename role="clisp-cvs">src/cfgwin32.lisp</filename></term>
     <listitem><simpara>for the &win32;
    </simpara></listitem></varlistentry></variablelist>
   See <xref linkend="customize"/>.</para></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/compiler.lisp</filename></term>
 <listitem><simpara>compiles Lisp code to &bytecode;
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/functions.lisp</filename></term>
 <listitem><simpara>&function-lambda-expression; et al
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/disassem.lisp</filename></term>
 <listitem><simpara>the function &disassemble;
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/defs2.lisp</filename></term>
 <listitem><simpara>miscellaneous &ansi-cl; definitions
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/loop.lisp</filename></term>
 <listitem><simpara>implements the &ansi-cl;-compatible &loop; macro
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/clos.lisp</filename></term>
 <listitem><para>loads the various parts of the &clos;:<variablelist>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-package.lisp</filename></term>
   <listitem><simpara>declares the imports and exports of the
     &clos-pac; package</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-macros.lisp</filename></term>
   <listitem><simpara>defines some internal macros used by the &clos;
     implementation</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-class0.lisp</filename></term>
   <listitem><simpara>defines the <classname>class-version</classname>
     structure</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-metaobject1.lisp</filename></term>
   <listitem><simpara>defines the &metaobject-t; class
  </simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-slotdef1.lisp</filename></term>
   <listitem><simpara>defines the &slot-definition-t; class and its
     subclasses</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-slotdef2.lisp</filename></term>
   <listitem><simpara>defines &initialize-instance; methods for
     &slot-definition-t; and its subclasses</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-slotdef3.lisp</filename></term>
   <listitem><simpara>defines the generic functions that can be used on
     &slot-definition-t; objects</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-stablehash1.lisp</filename></term>
   <listitem><simpara>defines the &standard-stablehash; class
  </simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-stablehash2.lisp</filename></term>
   <listitem><simpara>defines &initialize-instance; methods for
     &standard-stablehash;</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-specializer1.lisp</filename></term>
   <listitem><simpara>defines the &specializer-t; class and its subclasses
  </simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-specializer2.lisp</filename></term>
   <listitem><simpara>defines &initialize-instance; methods for
     &specializer-t; and its subclasses</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-specializer3.lisp</filename></term>
   <listitem><simpara>defines the generic functions that can be used on
     &specializer-t; objects</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-class1.lisp</filename></term>
   <listitem><simpara>defines the <classname>potential-class</classname>
     class and its subclasses</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-class2.lisp</filename></term>
   <listitem><simpara>implements the mapping from class names to classes
  </simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-class3.lisp</filename></term>
   <listitem><simpara>implements the &defclass; macro, class definition
     and class redefinition</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-class4.lisp</filename></term>
   <listitem><simpara>defines &initialize-instance; methods
     for <classname>potential-class</classname> and its
     subclasses</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-class5.lisp</filename></term>
   <listitem><simpara>implements the special logic of &make-instance;,
     &initialize-instance; etc.</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-class6.lisp</filename></term>
   <listitem><simpara>defines the generic functions that can be used on
     <classname>potential-class</classname> objects
  </simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-method1.lisp</filename></term>
   <listitem><simpara>defines the &method-t; class and its subclasses
  </simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-method2.lisp</filename></term>
   <listitem><simpara>implements the bulk of &defmethod;
  </simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-method3.lisp</filename></term>
   <listitem><simpara>defines the generic functions that can be used on
     &method-t; objects</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-method4.lisp</filename></term>
   <listitem><simpara>makes generic functions on &standard-method-t;
     objects extensible</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-methcomb1.lisp</filename></term>
   <listitem><simpara>defines the &method-combination-t; class
  </simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-methcomb2.lisp</filename></term>
   <listitem><simpara>implements method combination (part 2 of generic
     function dispatch and execution) and the &define-method-combination; macro
  </simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-methcomb3.lisp</filename></term>
   <listitem><simpara>defines &initialize-instance; methods for
     &method-combination-t;</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-methcomb4.lisp</filename></term>
   <listitem><simpara>makes generic functions on &method-combination-t;
     objects extensible</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-genfun1.lisp</filename></term>
   <listitem><simpara>defines the &generic-function-t; class and its
     metaclass, superclass and subclasses</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-genfun2a.lisp</filename></term>
   <listitem><simpara>implements part 1 of generic function dispatch and
     execution</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-genfun2b.lisp</filename></term>
   <listitem><simpara>implements part 3 of generic function dispatch and
     execution</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-genfun3.lisp</filename></term>
   <listitem><simpara>implements creation of generic function objects,
     &defmethod;, &defgeneric;</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-genfun4.lisp</filename></term>
   <listitem><simpara>defines &initialize-instance; methods for
     &generic-function-t; and its subclasses</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-genfun5.lisp</filename></term>
   <listitem><simpara>makes generic functions on &generic-function-t;
     objects extensible</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-slots1.lisp</filename></term>
   <listitem><simpara>implements low-level slot access, &with-slots;,
     &with-accessors;</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-slots2.lisp</filename></term>
   <listitem><simpara>defines the generic functions that deal with slot access
  </simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-dependent.lisp</filename></term>
   <listitem><simpara>implements notification from metaobjects to
     dependent objects</simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-print.lisp</filename></term>
   <listitem><simpara>implements the function &print-object;
  </simpara></listitem></varlistentry>
  <varlistentry>
   <term><filename role="clisp-cvs">src/clos-custom.lisp</filename></term>
   <listitem><simpara>provides user customization of the &clos;
  </simpara></listitem></varlistentry>
</variablelist></para></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/gray.lisp</filename></term>
 <listitem><simpara>implements &gray-streams;
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/fill-out.lisp</filename></term>
 <listitem><simpara>implements &fill-stream;
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/disassem.lisp</filename></term>
 <listitem><simpara>implements &disassemble;
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/condition.lisp</filename></term>
 <listitem><simpara>implements the &cl; Condition System (&clcs;)
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/gstream.lisp</filename> (optional)</term>
 <listitem><simpara>generic stream default methods,
   see <xref linkend="gstream"/></simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/foreign1.lisp</filename></term>
 <listitem><simpara>&ffi-pac; implementation.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/screen.lisp</filename></term>
 <listitem><simpara>the screen access package, see <xref linkend="screen"/>
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/edit.lisp</filename>
  (optional)</term>
 <listitem><simpara>the screen editor (&ed;), &uncompile;
</simpara></listitem></varlistentry>
<varlistentry id="inspect-lisp">
 <term><filename role="clisp-cvs">src/inspect.lisp</filename></term>
 <listitem><simpara>implements &inspect-my; (tty and &http; frontends)
</simpara></listitem></varlistentry>
<varlistentry id="clhs-lisp">
 <term><filename role="clisp-cvs">src/clhs.lisp</filename></term>
 <listitem><simpara>implements &open-http;, &browse-url;
</simpara></listitem></varlistentry>
<varlistentry id="exporting-lisp">
 <term><filename role="clisp-cvs">src/exporting.lisp</filename></term>
 <listitem><simpara>Macros that export their definienda,
   see <xref linkend="exporting"/>.</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/threads.lisp</filename></term>
 <listitem><simpara>MT interface</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/german.lisp</filename></term>
 <term><filename role="clisp-cvs">src/french.lisp</filename></term>
 <term><filename role="clisp-cvs">src/spanish.lisp</filename></term>
 <term><filename role="clisp-cvs">src/russian.lisp</filename></term>
 <term><filename role="clisp-cvs">src/danish.lisp</filename></term>
 <term><filename role="clisp-cvs">src/dutch.lisp</filename></term>
 <listitem><simpara><link linkend="i18n">i18n</link> user messages
</simpara></listitem></varlistentry>
</variablelist></section>

<section id="src-ext-mod"><title>External Modules</title>

<variablelist>
<varlistentry><term><filename role="clisp-cvs">modules/</filename></term>
 <listitem><simpara>individual external module sources
</simpara></listitem></varlistentry>
</variablelist></section>

<section id="src-doc"><title>Documentation</title>

<variablelist>
<varlistentry id="src-news">
 <term><filename role="clisp-cvs">src/NEWS</filename></term>
 <listitem><simpara>the list of the user-visible changes
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/_README</filename></term>
 <listitem><para>master for the distribution's README<variablelist>
    <varlistentry>
     <term><filename role="clisp-cvs">src/_README.en</filename></term>
     <term><filename role="clisp-cvs">src/_README.de</filename></term>
     <term><filename role="clisp-cvs">src/_README.es</filename></term>
     <listitem><simpara>translations of
       <filename role="clisp-cvs">src/_README</filename>
    </simpara></listitem></varlistentry>
</variablelist></para></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">doc/clisp.xml.in</filename></term>
 <listitem><simpara>&docbook;/&xml; sources for the &clisp;
   <olink targetdoc="man" targetptr="clisp">manual page</olink>
</simpara></listitem></varlistentry>
<varlistentry><term><filename><replaceable>build-dir</replaceable>/clisp.1</filename></term>
 <listitem><simpara>the platform-specific
   <command role="unix">man</command> manual page,
   generated from <filename role="clisp-cvs">doc/clisp.xml.in</filename>
   at <emphasis>build</emphasis> time</simpara></listitem></varlistentry>
<varlistentry><term><filename><replaceable>build-dir</replaceable>/clisp.html</filename></term>
 <listitem><simpara>the platform-specific &html; manual page,
   generated from <filename role="clisp-cvs">doc/clisp.xml.in</filename>
   at <emphasis>build</emphasis> time</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">doc/impnotes.xml.in</filename></term>
 <listitem><para>the master &docbook;/&xml; file for these
   implementation notes; includes the following files<variablelist>
    <varlistentry>
     <term><filename role="clisp-cvs">doc/cl-ent.xml</filename></term>
     <listitem><simpara>&clisp;-independent general &cl;-related entities
    </simpara></listitem></varlistentry>
    <varlistentry>
     <term><filename role="clisp-cvs">doc/clhs-ent.xml</filename></term>
     <listitem><simpara>generated list of &hyperspec; entities
    </simpara></listitem></varlistentry>
    <varlistentry>
     <term><filename role="clisp-cvs">doc/impent.xml</filename></term>
     <listitem><simpara>&clisp;-specific entities
    </simpara></listitem></varlistentry>
    <varlistentry>
     <term><filename role="clisp-cvs">doc/unix-ent.xml</filename></term>
     <listitem><simpara>&unix;-related entities
    </simpara></listitem></varlistentry>
    <varlistentry>
     <term><filename role="clisp-cvs">doc/mop-ent.xml</filename></term>
     <listitem><simpara>&mop;-related entities
    </simpara></listitem></varlistentry>
    <varlistentry>
     <term><filename role="clisp-cvs">doc/impbody.xml</filename></term>
     <listitem><simpara>most of <xref linkend="clhs-chapters"/>
    </simpara></listitem></varlistentry>
    <varlistentry>
     <term><filename role="clisp-cvs">doc/impissue.xml</filename></term>
     <listitem><simpara><xref linkend="issues"/>
    </simpara></listitem></varlistentry>
    <varlistentry>
     <term><filename role="clisp-cvs">doc/gray.xml</filename></term>
     <listitem><simpara><xref linkend="gray"/>
    </simpara></listitem></varlistentry>
    <varlistentry>
     <term><filename role="clisp-cvs">doc/mop.xml</filename></term>
     <listitem><simpara><xref linkend="mop-chap"/>
    </simpara></listitem></varlistentry>
    <varlistentry>
     <term><filename role="clisp-cvs">doc/impext.xml</filename></term>
     <listitem><simpara><xref linkend="ext-p-indep"/> and
       <xref linkend="ext-platform"/></simpara></listitem></varlistentry>
    <varlistentry>
     <term><filename role="clisp-cvs">doc/impbyte.xml</filename></term>
     <listitem><simpara>this <xref linkend="internals"/>
    </simpara></listitem></varlistentry>
    <varlistentry>
     <term><filename role="clisp-cvs">doc/faq.xml</filename></term>
     <listitem><simpara><xref linkend="faq"/>
    </simpara></listitem></varlistentry>
    <varlistentry><term><filename>modules/**/*.xml</filename></term>
     <listitem><simpara>individual external module documentation
    </simpara></listitem></varlistentry>
    <varlistentry>
     <term><filename role="clisp-cvs">doc/Symbol-Table.text</filename></term>
     <listitem><simpara>the mapping between lisp symbols and element IDs
       in these notes (see &describe-my;),
       installed in <filename>data/</filename> under &libdir;.
    </simpara></listitem></varlistentry>
</variablelist></para></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">doc/impnotes.html</filename></term>
 <listitem><simpara>these &html; implementation notes,
   generated from <filename role="clisp-cvs">doc/impnotes.xml.in</filename>
   at <emphasis>release</emphasis> time</simpara></listitem></varlistentry>
</variablelist></section>

<section id="src-i18n"><title>Internationalization</title>

<para>These files are usually updated a couple of weeks before a &clisp;
 release using <command>make -f Makefile.devel tp-mail</command>,
 see also <xref linkend="src-external"/>.</para>
<para>We use the
 <ulink url="http://translationproject.org/domain/clisp.html">Translation
  project</ulink> and the above command sends the updated files to the
  translators.</para>
<variablelist>
<varlistentry><term><filename>src/po/*.pot</filename></term>
 <listitem><simpara>list of translatable messages (<quote>portable
    object template</quote>)</simpara></listitem></varlistentry>
<varlistentry><term><filename>src/po/*.po</filename></term>
 <listitem><simpara>translated messages (<quote>portable objects</quote>)
</simpara></listitem></varlistentry>
<varlistentry><term><filename>src/po/*.gmo</filename></term>
 <listitem><simpara>translated messages (<quote>&gnu; format message
    objects</quote>)</simpara></listitem></varlistentry>
</variablelist></section>

<section id="src-conf-unix">
 <title>Automatic configuration on &unix; and &mingw;</title>

<variablelist>
<varlistentry><term><filename role="clisp-cvs">configure</filename></term>
 <listitem><simpara>the main configuration script
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">version.sh</filename></term>
 <listitem><simpara>specifies the current &clisp; version
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/configure.in</filename></term>
 <listitem><simpara>lists features to be checked
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/m4/</filename></term>
 <listitem><simpara>a repertoire of features.
  Use with &autoconf; 2.62</simpara><variablelist><varlistentry>
  <term><filename role="clisp-cvs">src/m4/clisp.m4</filename></term>
  <listitem><para>This file defines the macro <function>CL_CLISP</function>
   which takes two optional parameters:<variablelist>
    <varlistentry><term>features-list</term>
     <listitem><simpara>The list of &clisp; features to check.
      E.g., passing <code>[foo bar]</code> results
       in <varname>cl_cv_clisp_FOO</varname>
       and <varname>cl_cv_clisp_BAR</varname> being defined
       to <returnvalue>yes</returnvalue>
       or <returnvalue>no</returnvalue>, depending on the value of
       &features-my;, i.e., on the return value
       of <code>(&read-from-string; "#+FOO \"yes\" #-FOO \"no\"")</code>.
    </simpara></listitem></varlistentry>
    <varlistentry><term>required</term>
     <listitem><simpara>Determines whether &configure; should fail
      if &clisp; or one of the requested features is missing.</simpara>
     <simpara>Should be <command role="unix">true</command> (the
      default) or <command role="unix">false</command>.</simpara></listitem>
   </varlistentry></variablelist></para>
   <simpara>Calling this macro causes the generated &configure; to
    accept the option <option>--with-clisp="clisp command line"</option>
    which allows one to use a specific &clisp; installation instead of
    &clisp-cmd; in <envar>PATH</envar>.</simpara>
   <para>In addition to the aforementioned per-feature variables,
    this macro defines the follwing variables:<variablelist>
     <varlistentry><term><varname>cl_cv_clisp_version</varname></term>
     <listitem><simpara>The return value of &lisp-implementation-version;.
     </simpara></listitem></varlistentry>
     <varlistentry><term><varname>cl_cv_clisp_libdir</varname></term>
     <listitem><simpara>The &namestring; of &libdir;.
     </simpara></listitem></varlistentry>
     <varlistentry><term><varname>cl_cv_clisp_linkset</varname></term>
     <listitem><simpara>The directory of the current &linkset;.
     </simpara></listitem></varlistentry></variablelist>
    It also substitues the following variables:<simplelist>
     <member><envar>CLISP_LINKKIT</envar></member>
     <member><envar>CLISP_FILES</envar></member>
     <member><envar>CLISP_LIBS</envar></member>
     <member><envar>CLISP_CFLAGS</envar></member>
     <member><envar>CLISP_CPPFLAGS</envar></member></simplelist>
    (taken from <filename>$cl_cv_clisp_linkset/<link linkend="makevars">makevars</link></filename>)
    and <envar>CLISP</envar> (the &clisp; command line).</para>
   <simpara>This file is installed in <filename>/usr/share/aclocal</filename>
    by <command role="unix">make install</command>.</simpara></listitem>
   </varlistentry>
</variablelist></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/configure</filename></term>
 <listitem><simpara>configuration script, generated from
   <filename role="clisp-cvs">src/configure.in</filename>
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/intparam.c</filename></term>
 <listitem><simpara>figures out some machine parameters (word size,
   endianness etc.)</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/floatparam.c</filename></term>
 <listitem><simpara>figures out some floating point arithmetics parameters
   (rounding, epsilons etc.)</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/config.h.in</filename></term>
 <listitem><simpara>header file master, generated from
   <filename role="clisp-cvs">src/configure.in</filename>.
   <filename><replaceable>build-dir</replaceable>/config.h</filename>
   contains the values of the features discovered by
   <filename role="clisp-cvs">src/configure</filename>.
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/makemake.in</filename></term>
 <listitem><simpara>makefile construction script master
</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/_clisp.c</filename></term>
 <listitem><simpara>master for the distribution's driver program
</simpara></listitem></varlistentry>
<varlistentry>
 <term><filename role="clisp-cvs">src/_distmakefile</filename></term>
 <listitem><simpara>master for the distribution's Makefile
</simpara></listitem></varlistentry>
</variablelist></section>

<section id="src-external"><title>Externally maintained files</title>

<para>The externally maintained files are usually updated a couple of
 weeks before a &clisp; release using
 <command>make -f Makefile.devel pre-release</command>,
 see also <xref linkend="src-i18n"/>.</para>

<variablelist>
<varlistentry><term><filename role="clisp-cvs">src/gllib/</filename></term>
 <term><filename role="clisp-cvs">src/glm4/</filename></term>
 <listitem><simpara>&c-lang; and &autoconf; files from &gnulib;;
   updated using <command>make -f Makefile.devel gnulib-imported</command>
   at top level.</simpara></listitem></varlistentry>
<varlistentry><term><filename role="clisp-cvs">src/build-aux/</filename></term>
 <listitem><simpara>various shell scripts, updated using
   <command>make -f Makefile.devel build-aux-update</command>
   at top level.</simpara></listitem></varlistentry>
</variablelist>
</section>
</section>
</chapter>

<chapter id="gc"><title>Overview of &clisp;'s Garbage Collection</title>

 <abstract><simpara>These are internals, which are of interest only to the
   &clisp; developers.  If you do not read <ulink url="ml">clisp-devel</ulink>,
   this chapter is probably not for you.</simpara></abstract>

<section id="internals-intro"><title>Introduction</title>

<para>Knowing that most &malloc; implementations are buggy and/or slow,
and because &clisp; needs to perform &gc;ion, &clisp; has its
own memory management subsystem in files <filename>src/spvw*.d</filename>,
see <xref linkend="src-modules"/>.</para>

</section>

<section id="lisp-obj-in-c"><title>Lisp objects in &clisp;</title>

<orderedlist><title>Three kinds of storage are distinguished:</title>
 <listitem><simpara>&clisp; data (the <quote>heap</quote>), i.e. storage
  which contains &clisp; &object-t;s and is managed by the &gc;or.
 </simpara></listitem>
 <listitem><simpara>&clisp; stack (called &STACK;), contains &clisp;
  &object-t;s visible to the &gc;or</simpara></listitem>
 <listitem><simpara>&c-lang; data (including program text, data,
  &malloc;ed memory)</simpara></listitem>
</orderedlist>

<para>A &clisp; object is one word, containing a tag (partial type
information) and either immediate data or a pointer to storage.
Pointers to &c-lang; data have tag = <literal>machine_type</literal> = 0,
pointers to &clisp; stack have tag = <literal>system_type</literal>,
most other pointers point to &clisp; data.</para>

<variablelist id="immediate-o"><title>Immediate objects</title>
<varlistentry><term>32-bit CPU</term>
 <listitem><para><simplelist columns="1"><member>&fixnum-t;</member>
    <member>&short-float-t;</member><member>&character-t;</member>
</simplelist></para></listitem></varlistentry>
<varlistentry><term>64-bit CPU</term>
 <listitem><para>In addition to the above, <simplelist columns="1">
    <member>&single-float-t; (with &typecodes;)</member>
</simplelist></para></listitem></varlistentry>
</variablelist>

<para>Let us turn to those &clisp; objects that consume regular &clisp; memory.
Every &clisp; object has a size which is determined when the object is
allocated (using one of the <function>allocate_*()</function> routines).
The size can be computed from the type tag and - if necessary
- the length field of the object's header. The length field always
contains the number of elements of the object. The number of bytes is
given by the function <function>objsize()</function>.</para>

<para>&clisp; objects which contain exactly 2 &clisp; objects
(i.e. &cons-t;es, &complex-t; numbers, &ratio-t;s) are
stored in a separate area and occupy 2 words each.
All other &clisp; objects have <quote>varying</quote> length
(more precisely, not a fixed length) and include a word for &gc;ion
purposes at their beginning.</para>

<para>The garbage collector is invoked every now and then by
 <function>allocate_*()</function> calls according to certain heuristics.
It marks all objects which are <quote>alive</quote>
(may be reached from the <quote>roots</quote>),
compacts these objects and unmarks them.
Non-live objects are lost; their storage is reclaimed.</para>

<para>2-pointer objects are compacted by a simple hole-filling
algorithm: fill the left-most object into the right-most hole, and so
on, until the objects are contiguous at the right and the hole is
contiguous at the left.</para>

<para>Variable-length objects are compacted by sliding them down (their
address decreases).</para>

</section>

<section id="typecodes"><title>Object Pointer Representations</title>

<para>&clisp; implements two ways of representing object pointers.
(An object pointer, &c-lang; type &object-t;, contains a
pointer to the memory location of the object, or - for &immediate-o;
 - all bits of the object itself.)
Both of them have some things in common:
<itemizedlist>
 <listitem><simpara>There is a distinction between &immediate-o;s
   (&character-t;s, &fixnum-t;s, &short-float-t;s, etc) and
   heap allocated objects.</simpara></listitem>
 <listitem><simpara>All object pointers are typed, i.e. contain a few
   bits of information about the type of the pointed-to object. At a
   minimum, these bits must allow to distinguish immediate and
   heap-allocated objects.</simpara></listitem>
 <listitem><simpara>Not all of the type information is contained in the
   object pointer.  For example, &clos; objects can change their type
   when &change-class; is called. To avoid scanning all the heap for
   references when this happens, the class information is stored in the
   heap allocated object, not in the object pointer.</simpara></listitem>
</itemizedlist></para>

<para>The &heapcodes; object representation has a minimum of type
bits in the object pointer, namely, 2 bits. They allow to distinguish
&immediate-o;s (which have some more type bits), &cons-t;es (which
have no type bits in the heap, since they occupy just two words in the
heap, with no header), other heap objects (many, from &simple-vector-t;s
to &foreign-pointer-t;s), and <type>Subr</type>s. Most object types are
distinguished by looking a the <structfield>rectype</structfield> field
in the header of the heap object.</para>

<para>The &typecodes; object representation has about two dozen of types
encoded in 6 or 7 bits in the object pointer.
Typically these are the upper 8 bits of a word (on a 32-bit machine) or
the upper 16 bits or 32 bits of a word (on a 64-bit machine).
The particular values of the typecodes allow many common operations to
be performed with a single bit test (e.g. &consp; and &minusp; for a
&real-t; are bit tests) or range check.
However, the <structfield>rectype</structfield> field still exists for
many types, because there are many built-in types which do not need a
particularly fast type test.</para>

<para>Which object representation is chosen is decided at build time
depending on the available preprocessor definitions. You can define
&typecodes; or &heapcodes; to force one or the other.</para>

<para>One might expect that &typecodes; is faster than &heapcodes;
because it does not need to make as many memory accesses. This effect
is, however, hardly measurable in practice (certainly not more than 5%
faster).  Apparently because, first, the situations where the type of an
object is requested but then the object is not looked into are rare.
It is much more common to look into an object, regardless of its type.
Second, due to the existence of data caches in the CPU, accessing a heap
location twice, once for the type test and then immediately afterwards
for the data, is not significantly slower than just accessing the
data.</para>

<para>&typecodes; is problematic on 32-bit machines, when you want to
use more than 16 MB of memory, because the type bits (at bit 31..24)
interfere with the bits of a heap address. For this reason,
&heapcodes; is the default on 32-bit platforms.</para>

<para>&heapcodes; is problematic on platforms whose object alignment
is less than 4. This affects only the mc680x0 CPU; however, here the
alignment can usually be guaranteed through some &gcc; options.</para>

</section>

<section id="memory-models"><title>Memory Models</title>

<para>There are 6 memory models. Which one is used, depends on the
operating system and is determined at build time.</para>

<variablelist><title>Memory Models</title>
<varlistentry><term>SPVW_MIXED_BLOCKS_OPPOSITE</term>
 <listitem><para>The heap consists of one block of fixed length
  (allocated at startup).
  The variable-length objects are allocated from the left, the 2-pointer
  objects are allocated from the right.
  There is a hole between them.
  When the hole shrinks to 0, &gc; is invoked.
  &gc; slides the variable-length objects to the left and concentrates
  the 2-pointer objects at the right end of the block again.
  When no more room is available, some reserve area beyond the right end
  of the block is halved, and the 2-pointer objects are moved to the
  right accordingly.
  <variablelist>&advantages;
   <varlistentry><term>(+)</term>
    <listitem><simpara>Simple management.
    </simpara></listitem></varlistentry>
   <varlistentry><term>(+)</term>
    <listitem><simpara>No fragmentation at all.
    </simpara></listitem></varlistentry>
   <varlistentry><term>(-)</term>
    <listitem><simpara>The total heap size is limited.
    </simpara></listitem></varlistentry></variablelist>
 </para></listitem></varlistentry>

<varlistentry><term>SPVW_MIXED_BLOCKS_OPPOSITE &amp; TRIVIALMAP_MEMORY</term>
 <listitem><para>The heap consists of two big blocks, one for
  variable-length objects and one for 2-pointer objects.
  The former one has a hole to the right and is extensible to the right,
  the latter one has a hole to the left and is extensible to the left.
  Similar to the previous model, except that the hole is unmapped.
  <variablelist>&advantages;
   <varlistentry><term>(+)</term>
    <listitem><simpara>Total heap size grows depending on the
     application's needs.</simpara></listitem></varlistentry>
   <varlistentry><term>(+)</term>
    <listitem><simpara>No fragmentation at all.
    </simpara></listitem></varlistentry>
   <varlistentry><term>(*)</term>
    <listitem><simpara>Works only when SINGLEMAP_MEMORY is
     possible as well.</simpara></listitem></varlistentry></variablelist>
 </para></listitem></varlistentry>

<varlistentry><term>SPVW_MIXED_BLOCKS_STAGGERED &amp; TRIVIALMAP_MEMORY</term>
 <listitem><para>The heap consists of two big blocks, one for
  variable-length objects and one for 2-pointer objects.
  Both have a hole to the right, but are extensible to the right.
  <variablelist>&advantages;
   <varlistentry><term>(+)</term>
    <listitem><simpara>Total heap size grows depending on the
     application's needs.</simpara></listitem></varlistentry>
   <varlistentry><term>(+)</term>
    <listitem><simpara>No fragmentation at all.
    </simpara></listitem></varlistentry>
   <varlistentry><term>(*)</term>
    <listitem><simpara>Works only when SINGLEMAP_MEMORY is
     possible as well.</simpara></listitem></varlistentry></variablelist>
 </para></listitem></varlistentry>

<varlistentry><term>SPVW_MIXED_PAGES</term>
 <listitem><para>The heap consists of many small pages (usually around 8 KB).
  There are two kinds of pages: one for 2-pointer objects, one for
  variable-length objects.
  The set of all pages of a fixed kind is called a "Heap".
  Each page has its hole (free space) at its end.
  For every heap, the pages are kept sorted according to the size of
  their hole, using AVL trees.
  The &gc;ion is invoked when the used space has grown by 25% since the
  last GC; until that point new pages are allocated from the OS.
  The GC compacts the data in each page separately:
  data is moved to the left. Emptied pages are given back to the OS.
  If the holes then make up more than 25% of the occupied storage, a
  second GC turn moves objects across pages, from nearly empty ones to
  nearly full ones, with the aim to free as many pages as possible.
  <variablelist>&advantages;
   <varlistentry><term>(-)</term>
    <listitem><simpara>Every allocation requires AVL tree operations,
     thus slower</simpara></listitem></varlistentry>
   <varlistentry><term>(+)</term>
    <listitem><simpara>Total heap size grows depending on the
     application's needs.</simpara></listitem></varlistentry>
   <varlistentry><term>(+)</term>
    <listitem><simpara>Works on operating systems which do not provide
     large contiguous areas.</simpara></listitem></varlistentry></variablelist>
 </para></listitem></varlistentry>

<varlistentry><term>SPVW_PURE_PAGES</term>
 <listitem><para>Just like SPVW_MIXED_PAGES, except that every page
  contains data of only a single type tag, i.e. there is a Heap for
  every type tag.
  <variablelist>&advantages;
   <varlistentry><term>(-)</term>
    <listitem><simpara>Every allocation requires AVL tree operations,
     thus slower</simpara></listitem></varlistentry>
   <varlistentry><term>(+)</term>
    <listitem><simpara>Total heap size grows depending on the
     application's needs.</simpara></listitem></varlistentry>
   <varlistentry><term>(+)</term>
    <listitem><simpara>Works on operating systems which do not provide
     large contiguous areas.</simpara></listitem></varlistentry>
   <varlistentry><term>(-)</term>
    <listitem><simpara>More fragmentation because objects of different
    type never fit into the same page.</simpara></listitem></varlistentry>
 </variablelist></para></listitem></varlistentry>

<varlistentry><term>SPVW_PURE_BLOCKS</term>
 <listitem><para>There is a big block of storage for each type tag.
  Each of these blocks has its data to the left and the hole to the
  right, but these blocks are extensible to the right (because there is
  enough room between them).
  A &gc;ion is triggered when the allocation amount since the
  last GC reaches 50% of the amount of used space at the last GC, but at
  least 512 KB.
  The &gc;ion cleans up each block separately: data is moved left.
  <variablelist>&advantages;
   <varlistentry><term>(+)</term>
    <listitem><simpara>Total heap size grows depending on the
     application's needs.</simpara></listitem></varlistentry>
   <varlistentry><term>(+)</term>
    <listitem><simpara>No 16 MB total size limit.
    </simpara></listitem></varlistentry>
   <varlistentry><term>(*)</term>
    <listitem><simpara>Works only in combination with SINGLEMAP_MEMORY.
    </simpara></listitem></varlistentry></variablelist>
 </para></listitem></varlistentry></variablelist>

<para>In page based memory models, an object larger than a page is the
only object carried by its pages.
There are no small objects in pages belonging to a big object.</para>

<para>The following combinations of memory model and
 <function role="unix">mmap</function> tricks are possible (the number
 indicates the order in which the respective models have been
 developed):</para>

<table id="mem-models-comb-typecodes" frame="all">
 <title>Memory models with &typecodes;</title>
<tgroup cols="5" colsep="1" rowsep="1" align="center">
<thead><row><entry/><entry><xref linkend="MMC-A"/></entry>
 <entry><xref linkend="MMC-B"/></entry><entry><xref linkend="MMC-C"/></entry>
 <entry><xref linkend="MMC-D"/></entry></row></thead>
<tbody><row><entry>SPVW_MIXED_BLOCKS_OPPOSITE</entry><entry>1</entry>
      <entry>9</entry><entry/><entry>8</entry></row>
<row><entry>SPVW_MIXED_BLOCKS_STAGGERED</entry>
     <entry/><entry>6</entry><entry/><entry>7</entry></row>
<row><entry>SPVW_PURE_BLOCKS</entry>
     <entry/><entry/><entry>4</entry><entry>5</entry></row>
<row><entry>SPVW_MIXED_PAGES</entry>
     <entry>2</entry><entry/><entry/><entry/></row>
<row><entry>SPVW_PURE_PAGES</entry>
     <entry>3</entry><entry/><entry/><entry/></row>
</tbody></tgroup></table>

<table id="mem-models-comb-heapcodes" frame="all">
 <title>Memory models with &heapcodes;</title>
<tgroup cols="4" colsep="1" rowsep="1" align="center">
<thead><row><entry/><entry><xref linkend="MMC-A"/></entry>
 <entry><xref linkend="MMC-B"/></entry><entry><xref linkend="MMC-D"/></entry>
</row></thead>
<tbody><row><entry>SPVW_MIXED_BLOCKS_OPPOSITE</entry>
      <entry>*</entry><entry>*</entry><entry>*</entry></row>
<row><entry>SPVW_MIXED_BLOCKS_STAGGERED</entry>
     <entry/><entry>*</entry><entry>*</entry></row>
<row><entry>SPVW_MIXED_PAGES</entry><entry>*</entry><entry/><entry/></row>
</tbody></tgroup></table>

<orderedlist numeration="upperalpha"><title>Legend to
  <xref linkend="mem-models-comb-typecodes"/> and
  <xref linkend="mem-models-comb-heapcodes"/></title>
 <listitem id="MMC-A"><simpara>no MAP_MEMORY</simpara></listitem>
 <listitem id="MMC-B"><simpara>TRIVIALMAP_MEMORY</simpara></listitem>
 <listitem id="MMC-C"><simpara>SINGLEMAP_MEMORY</simpara></listitem>
 <listitem id="MMC-D"><simpara>GENERATIONAL_GC</simpara></listitem>
</orderedlist>

</section>

<section id="gc-safety">
 <title>The burden of &gc;ion upon the rest of &clisp;</title>

<section id="gc-moves-data"><title>Lisp &object-t; invalidation</title>

<para>Every subroutine marked with <quote>can trigger GC</quote>
or <literal>maygc</literal> may invoke &gc;ion.
The &gc;or moves all the &clisp; non-&immediate-o;s and updates the pointers.
But the &gc;or looks only at the &STACK; and not in the &c-lang;
variables. (Anything else would not be portable.)
Therefore at every "unsafe" point, i.e. every call to such a subroutine,
all the &c-lang; variables of type &object-t;
<emphasis role="strong">MUST BE ASSUMED TO BECOME GARBAGE</emphasis>.
(Except for &object-t;s that are known to be unmovable,
 e.g. &immediate-o;s or <type>Subr</type>s.)
Pointers inside &clisp; data (e.g. to the characters of a &string-t;
or to the elements of a &simple-vector-t;) become
<emphasis role="strong">INVALID</emphasis> as well.</para>
</section>

<section id="gc-lisp-in-C"><title>Managing Lisp &object-t;s in &c-lang;</title>

<para>The workaround is usually to allocate all the needed &clisp; data
first and do the rest of the computation with &c-lang; variables,
without calling unsafe routines, and without worrying about &gc;ion.</para>

<para>Alternatively, you can save a lisp &object-t; on the &STACK; using
 macros <function>pushSTACK()</function> and <function>popSTACK()</function>.
</para><warning><para>One should &not-e; mix these macros with functions
  which modify &STACK; in one statement because &c-lang; may execute
  different parts of the statement out of order.
  E.g.,<programlisting language="C">pushSTACK(listof(4));</programlisting>
  is <emphasis>illegal</emphasis> while
  <programlisting language="C">pushSTACK(STACK_0);</programlisting>
  is <emphasis>legal</emphasis>.</para></warning>
</section>

<section id="gc-alloccount"><title>Run-time GC-safety checks</title>

<para>Run-time GC-safety checking is available when you build &clisp;
 with a C++ compiler, e.g.:
<screen id="clisp-config-gxx">
&sh-prompt; ./configure 'CC=g++' &with-debug; build-g-gxx
</screen>
When built like this, &clisp; will <function role="unix">abort</function>
when you reference GC-unsafe data after an allocation (which could have
triggered a &gc;ion), and &gdb; will pinpoint the trouble spot.</para>

<para>Specifically, when &clisp; is configured
 as <link linkend="clisp-config-gxx">above</link>, there is a
global integer variable <varname>alloccount</varname> and the &object-t;
structure contains an integer <structfield>allocstamp</structfield>
slot. If these two integers are not the same, the &object-t; is invalid.
By playing with &gdb;, you should be able to figure out the precise spot
where an allocation increments <varname>alloccount</varname>
&after-e; the object has been retrieved from a GC-visible location.</para>
</section>

<section id="gc-mem-prot"><title>Memory protection</title>

<para>Generational &gc;or uses memory protection, so when passing pointers
 into the lisp heap to &c-lang; functions, you may encounter errors
 (&errno;=<constant role="errno">EFAULT</constant>) unless you call
 <function>handle_fault_range(protection,region_start,region_end)</function>
 on the appropriate memory region.  See files <simplelist>
<member><filename role="clisp-cvs">src/unixaux.d</filename></member>
<member><filename role="clisp-cvs">src/win32aux.d</filename></member>
<member><filename role="clisp-cvs">modules/syscalls/calls.c</filename></member>
<member><filename role="clisp-cvs">modules/rawsock/rawsock.c</filename></member>
</simplelist> for examples.</para></section>

</section>

<section id="foreign-pointers"><title>Foreign Pointers</title>

<para>Pointers to &c-lang; functions and to &malloc;ed data can be
hidden in &clisp; objects of type <type>machine_type</type>;
&gc; will not modify its value.
But one should not dare to assume that a &c-lang; stack pointer
or the address of a &c-lang; function in a shared library satisfies the
same requirements.</para>

<para>If another pointer is to be viewed as a &clisp; object, it is best
to box it, e.g. in a &simple-bit-vector-t; or in an
<type>Fpointer</type> (using <function>allocate_fpointer()</function>.)</para>

</section>

<section id="gc-mt"><title>Garbage Collection and Multithreading</title>

<para>While the &gc;ion is executing, all other threads must stop.
 &clisp; has a copying &gc;or, so anything else would require a write
 barrier during the scan phase and a read barrier during the move phase.</para>

<formalpara id="gc-mt-pin"><title>Pinned heap objects</title>
 <para>Heap objects may be <emphasis>pinned</emphasis> - they will not
  move during &gc;ion.  Used when execution is blocked in a
  foreign/system call and a pointer into the heap is passed to non-lisp
  land.  The &gc;or tries to minimize the holes in the heap introduced
  by the <emphasis>pinning</emphasis> process.
  See also the note about system calls in
  <xref linkend="clisp-h"/>.</para></formalpara>

<formalpara id="gc-mt-safe-points"><title>Safe points</title>
 <para>The threads may be stopped only at certain safe points.
  Currently implemented safe points are:<orderedlist>
   <listitem><simpara>Any heap allocation (actually before the
     allocation itself).</simpara></listitem>
   <listitem><simpara>Possibly blocking system call.</simpara></listitem>
   <listitem><simpara>Some places that may introduce infinite non-consing
       loops.</simpara></listitem></orderedlist>
   Basically any thread that conses or can block in a system call will
   not stop the &gc;ion from executing. There are still places where infinite
   non-consing loop without safe point may be reached (TODO: find and fix)</para>
</formalpara>
</section>

</chapter>

<chapter id="extend"><title>Extending &clisp; Core</title>

<para>You are urged to use <link linkend="modules">External
  Modules</link> instead of adding built-in functions.</para>
<note><para>&clisp; comes with an &ffi-pac; which allows you
 to access &c-lang; libraries in an easy way (including creating
 &foreign-function;s dynamically).</para></note>

<section id="add-fun"><title>Adding a built-in function</title>

<para>In the rare cases when you really need to modify &clisp;
 internals and add a truly built-in function, you should read the
 &clisp; sources for inspiration and enlightenment, choose a file where
 your brand-new built-in function should go to, and then ...
 <itemizedlist><listitem><simpara>add the <function>LISPFUN</function>
    form and the implementation there</simpara></listitem>
  <listitem><simpara>add the <function>LISPFUN</function> header to
    file &subr-d;</simpara></listitem>
  <listitem><simpara>declare the function name in file &constsym-d; in
    the appropriate package (probably &ext-pac;, if there is no specific
    package)</simpara></listitem>
  <listitem><simpara>if your function accepts keyword arguments, then you must
    make sure that the keyword symbols are declared in &constsym-d;
  </simpara></listitem>
  <listitem><simpara>see the example in <xref linkend="modprep"/> for
    argument passing and returning values</simpara></listitem>
  <listitem><simpara>export your function name from the appropriate
    package in file &init-lisp;</simpara></listitem>
  <listitem><simpara>when you are done, you should run
    <command role="unix">make check-sources</command> in your build directory:
    this will check that the definitions (source files) and the declarations
    (&subr-d; and &fsubr-d;) are in sync.</simpara></listitem>
</itemizedlist></para>

<warning><para>Be very careful with the <emphasis>GC-unsafe</emphasis>
  functions!  Always remember about <link linkend="gc-safety"
  >GC-safety</link>!</para></warning>

<para>These instructions are intentionally terse - you are encouraged to
 use &module;s and/or &ffi-pac; instead of adding built-ins directly.
</para></section>

<section id="add-var"><title>Adding a built-in variable</title>

<para>If you must be able to access the Lisp variable in the &c-lang;
 code, follow these steps:
 <itemizedlist><listitem><simpara>declare the variable name
    in &constsym-d; in the appropriate package
    (probably &custom-pac;, if there is no specific package);
  </simpara></listitem>
  <listitem><simpara>add a <function>define_variable()</function> call
    in function <function>init_symbol_values()</function>
    in file &spvw-d;</simpara></listitem>
  <listitem><simpara>export your variable name from the appropriate
    package in file &init-lisp;</simpara></listitem></itemizedlist></para>
</section>

<section id="recompile"><title>Recompilation</title>

<para><emphasis>Any</emphasis> change that forces &make; to remake &lisp-run;,
 will force recompilation of all &lisp-file; files and
 re-dumping of &lispinit;, which may be time-consuming.  This is not
 always necessary, depending on what kind of change you introduced.
</para>

<para>On the other hand, if you change any of the following files:
 <simplelist>
  <member>&constobj-d;</member>
  <member>&constsym-d;</member>
  <member>&fsubr-d;</member>
  <member>&subr-d;</member></simplelist>
 your &lispinit; will <emphasis>have</emphasis> to be re-dumped.</para>

<warning id="byte-version"><para>If you change the signature of any
 system function mentioned in the &FUNTAB;* arrays in
 file &eval-d;, all the &fasl-file; files will
 become obsolete and will need to be recompiled.
 You will need to add a note to that effect to the &news; file
 and augment the object <literal>version</literal> in file &constobj-d;.
 <emphasis>Please try to avoid this as much as possible</emphasis>.
</para></warning></section>

</chapter>

<chapter id="bytecode">
 <chapterinfo><date>Last modified: 1998-09-19</date></chapterinfo>
 <title>The &clisp; bytecode specification</title>

<section id="byte-intro"><title>Introduction</title>

<para>The &clisp; compiler compiles &cl; programs into instruction codes
for a virtual processor.  This bytecode is optimized for saving space in
the most common cases of &cl; programs.  The main advantages/drawbacks
of this approach, compared to native code compilation, are:
<itemizedlist>
 <listitem><simpara>Bytecode compiled programs are a lot smaller than
  when compiled to native code.  This results in better use of CPU
  caches, and in less virtual memory paging. Users perceive this as good
  responsiveness.</simpara></listitem>
  <listitem><simpara>Maximum execution speed (throughput in tight loops)
   is limited.</simpara></listitem>
  <listitem><simpara>Since no bytecode instructions are provided for
   <quote>unsafe</quote> operations (like unchecked array accesses,
   or <quote>fast</quote> &car;/&cdr;), programs run with all safety
   checks enabled even when compiled.</simpara></listitem>
  <listitem><simpara>Execution speed of a program can easily be
   understood by looking at the output of the &disassemble; function.
   A rule of thumb is that every elementary instruction costs 1 time
   unit, whereas a function call costs 3 to 4 time units.
  </simpara></listitem>
  <listitem><simpara>Needing to do no type inference, the compiler is
   pretty straightforward and fast.  As a consequence, the definition of
   &clos; generic functions, which needs to compile small pieces of
   generated code, is not perceived to be slow.</simpara></listitem>
  <listitem><simpara>The compiler is independent from the hardware CPU.
   Different back-ends, one for each hardware CPU, are not needed.  As a
   consequence, the compiler is fairly small (and would have been easily
   maintainable if it were written in a less kludgey way...), and it is
   impossible for the compiler writer to introduce CPU dependent bugs.
 </simpara></listitem></itemizedlist>
</para>
</section>

<section id="vm"><title>The virtual machine</title>

<para>The bytecode can be thought of as being interpreted by a virtual
processor.  The engine which interprets the bytecode (the
<quote>implementation of the virtual machine</quote>) is either a
&c-lang; function (<function>interpret_bytecode</function> in &eval-d;),
or a just-in-time compiler which translates a function's bytecode into
hardware CPU instructions the first time said function is called,
see <xref linkend="compile-jit"/>.</para>

<para>The virtual machine is a stack machine with two stacks:
<variablelist>
 <varlistentry><term>&STACK;</term>
  <listitem><simpara>a stack for &clisp; objects and frames
   (<quote>Lisp stack</quote>).</simpara></listitem></varlistentry>
 <varlistentry><term>&SP;</term>
  <listitem><simpara>a stack for other data and pointers
   (<quote>Program stack</quote>).</simpara></listitem></varlistentry>
</variablelist></para>

<para>This two-stack architecture permits to save an unlimited number of
&clisp; objects on the &STACK; (needed for handling of &cl; &mul-val;),
without &consing;.  Also, in a world with a compacting no-ambiguous-roots
garbage collector, &STACK; must only hold &clisp; objects, and &SP; can
hold all the other data belonging to a frame, which would not fit into
&STACK; without tagging/untagging overhead.</para>

<para>The scope of &STACK; and &SP; is only valid for a given function
invocation.  Whereas the amount of &STACK; space needed for executing a
function (excluding other function calls) is unlimited, the amount of
&SP; space needed is known a priori, at compile time.  When a function
is called, no relation is specified between the caller's &STACK; and the
callee's &STACK;, and between the caller's &SP; and the callee's &SP;.
The bytecode is designed so that outgoing arguments on the caller's
&STACK; can be shared by the caller's incoming arguments area (on the
callee's &STACK;), but a virtual machine implementation may also copy
outgoing arguments to incoming arguments instead of sharing them.</para>

<para>The virtual machine has a special data structure,
&mvalues;, containing the <quote>top of stack</quote>,
specially adapted to &cl; &mul-val;:
<variablelist>
 <varlistentry><term>&mv-count;</term>
  <listitem><simpara>an unsigned integer.
  </simpara></listitem></varlistentry>
 <varlistentry><term>&value1;</term>
  <listitem><simpara>the &pri-val;, a &clisp; object.
  If &mv-count; = 0, this is &nil;.</simpara></listitem></varlistentry>
 <varlistentry><term>&mv-space;</term>
  <listitem><simpara>all values except the first one, an array of &clisp;
  objects.</simpara></listitem></varlistentry>
</variablelist></para>

<para>The contents of &mvalues; is short-lived.
It does not survive a function call, not even a &gc;ion.</para>

<para>The interpretation of some bytecode instructions depends on a
constant, &jbs;.  This is a CPU-dependent number, the value of
<varname>SYSTEM::*JMPBUF-SIZE*</varname>.  In &c-lang;, it is defined as
<literal>ceiling(sizeof(jmp_buf),sizeof(void*))</literal>.</para>

</section>

<section id="comp-fun"><title>The structure of compiled functions</title>

<para>A compiled function consists of two objects: The function itself,
containing the references to all &clisp; objects needed for the bytecode,
and a byte vector containing only immediate data, including the bytecode
proper.</para>

<para>Typically, the byte vector is about twice as large as the function
vector.  The separation thus helps the garbage collector (since the byte
vector does not need to be scanned for pointers).</para>

<para>A function looks like this
 (cf. the &c-lang; type <type>Cclosure</type>):
<variablelist>
 <varlistentry id="func-name"><term>name</term>
  <listitem><simpara>This is the name of the function, normally a symbol
   or a list of the form <code>(&setf; &symbol-r;)</code>.
   It is used for printing the function and for error messages.
   This field is immutable.</simpara></listitem></varlistentry>
 <varlistentry id="func-codevec"><term>&codevec;</term>
  <listitem><simpara>This is the byte-code vector, a &ubyte-vec;.
    This field is immutable.</simpara></listitem></varlistentry>
 <varlistentry><term>&consts;[]</term>
  <listitem><simpara>The remaining fields in the function object are
   references to other &clisp; objects.  These references are immutable,
   which is why they are called <quote>constants</quote>.
   (The referenced &clisp; objects can be mutable objects,
    such as &cons-t;es or &vector-t;s, however.)
 </simpara></listitem></varlistentry>
</variablelist></para>

<note><title>The Exception to the Immutability Rule</title>
 <para>When a generic function's dispatch code is installed, the &codevec;
  and &consts; fields are destructively modified.</para></note>

<para>Some of the &consts; can play special roles.
 A function looks like this, in more detail:
<variablelist>
 <varlistentry><term>name</term>
  <listitem><simpara>see <xref linkend="func-name"/>.
 </simpara></listitem></varlistentry>
 <varlistentry><term>&codevec;</term>
  <listitem><simpara>see <xref linkend="func-codevec"/>.
 </simpara></listitem></varlistentry>
 <varlistentry><term>&venv-const;*</term>
  <listitem><simpara>At most one object, representing the closed-up
   variables, representing the variables of the &lex-env; in
   which this function was defined.  It is a &simple-vector-t;, which
   looks like this: <literal role="data">#(&next-r;
   <replaceable>value&sub-1;</replaceable> ...
   <replaceable>value&sub-n;</replaceable>)</literal>
   where <replaceable>value&sub-1;</replaceable>, ...,
   <replaceable>value&sub-n;</replaceable>
   are the values of the closed-up variables,
   and &next-r; is either &nil; or a &simple-vector-t; having the same
   structure.</simpara></listitem></varlistentry>
 <varlistentry><term>&block-const;*</term>
  <listitem><simpara>Objects representing closed-up &block; tags,
   representing the &block; tags of the &lex-env; in which
   this function was defined.  Each is a &cons-t; containing in the
   &cdr; part: either a frame pointer to the block frame, or &disabled;.
   The &car; is the block's name, for error messages only.
  </simpara></listitem></varlistentry>
 <varlistentry><term>&tagbody-const;*</term>
  <listitem><simpara>Objects representing closed-up &tagbody; tags,
   representing the &tagbody; tags of the &lex-env; in which
   this function was defined.  Each is a &cons-t; containing in the
   &cdr; part: either a frame pointer to the &tagbody; frame, or
   &disabled; if the &tagbody; has already been left.  The &car; is a
   &simple-vector-t; containing the names of the &tagbody; tags,
   for error messages only.</simpara></listitem></varlistentry>
 <varlistentry><term>&keyword-const;*</term>
  <listitem><simpara>If the function was defined with a &lalist;
   containing &key-amp;, here come the symbols ("keywords"), in their
   correct order.  They are used by the interpreter during function call.
  </simpara></listitem></varlistentry>
 <varlistentry><term>&other-const;*</term>
  <listitem><simpara>Other objects needed by the function's bytecode.
  </simpara></listitem></varlistentry>
</variablelist>
</para>

<para>If &venv-const;, &block-const;, &tagbody-const; are all absent,
the function is called <emphasis>autonomous</emphasis>.
This is the case if the function does not refer to lexical variables,
blocks or tags defined in compile code outside of the function.
In particular, it is the case if the function is defined in a null
&lex-env;.</para>

<para>If some &venv-const;, &block-const;, or &tagbody-const; are
present, the function (a <quote>closure</quote>) is created at runtime.
The compiler only generates a prototype, containing &nil; values
instead of each &venv-const;, &block-const;, &tagbody-const;.
At runtime, a function is created by copying this prototype and
replacing the &nil; values by the definitive ones.</para>

<para>The list <literal role="data">(&keyword-const;*
&other-const;*)</literal> normally does not contain duplicates, because
the compiler removes duplicates when possible.  (Duplicates can occur
nevertheless, through the use of &load-time-value;.)</para>

<para>The &codevec; looks like this
 (cf. the &c-lang; type <type>Codevec</type>):
<variablelist>
 <varlistentry><term><literal>spdepth_1</literal> (2 bytes)</term>
  <listitem><simpara>The 1st part of the maximal &SP; depth.
 </simpara></listitem></varlistentry>
 <varlistentry><term><literal>spdepth_jmpbufsize</literal> (2 bytes)</term>
  <listitem><simpara>The &jbs; part of the maximal &SP; depth.
    The maximal &SP; depth (precomputed by the compiler) is given by
    <literal>spdepth_1 + spdepth_jmpbufsize * &jbs;</literal>.
 </simpara></listitem></varlistentry>
 <varlistentry><term>&numreq; (2 bytes)</term>
  <listitem><simpara>Number of required parameters.
 </simpara></listitem></varlistentry>
 <varlistentry><term><literal>numopt</literal> (2 bytes)</term>
  <listitem><simpara>Number of optional parameters.
 </simpara></listitem></varlistentry>
 <varlistentry><term>&flags; (1 byte)</term>
  <listitem><variablelist>
    <varlistentry><term>bit 0</term>
     <listitem><simpara>set if the function has the &rest-amp; parameter
    </simpara></listitem></varlistentry>
    <varlistentry><term>bit 7</term>
     <listitem><simpara>set if the function has &key-amp; parameters
    </simpara></listitem></varlistentry>
    <varlistentry><term>bit 6</term>
     <listitem><simpara>set if the function has &allow-other-keys-amp;
    </simpara></listitem></varlistentry>
    <varlistentry><term>bit 4</term>
     <listitem><simpara>set if the function is a generic function
    </simpara></listitem></varlistentry>
    <varlistentry><term>bit 3</term>
     <listitem><simpara>set if the function is a generic function and its
       effective method shall be returned (instead of being executed)
    </simpara></listitem></varlistentry>
    <varlistentry><term>bit 2</term>
     <listitem><simpara>set if the full original &lalist; is kept in the
       closure object, see <xref linkend="space-decl"/>
    </simpara></listitem></varlistentry>
    <varlistentry><term>bit 1</term>
     <listitem><simpara>set if the &function-doc; &documentation; &string-t;
       is kept in the closure object, see <xref linkend="space-decl"/>
  </simpara></listitem></varlistentry></variablelist></listitem>
 </varlistentry>
 <varlistentry><term><literal>signature</literal> (1 byte)</term>
  <listitem><simpara>An abbreviation code depending on
    &numreq;, <literal>numopt</literal>, &flags;.
    It is used for speeding up the function
    call.</simpara></listitem></varlistentry>
 <varlistentry><term><literal>numkey</literal> (2 bytes, only if the
   function has &key-amp;)</term>
  <listitem><simpara>The number of &key-amp; parameters.
 </simpara></listitem></varlistentry>
 <varlistentry><term><literal>keyconsts</literal> (2 bytes, only if the
   function has &key-amp;)</term>
  <listitem><simpara>The offset of the &keyword-const; in the function.
 </simpara></listitem></varlistentry>
 <varlistentry><term><literal>byte</literal>* (any number of bytes)</term>
  <listitem><simpara>The bytecode instructions.
 </simpara></listitem></varlistentry>
</variablelist></para>

</section>

<section id="instr-struct">
 <title>The general structure of the instructions</title>

<para>All instructions consist of one byte, denoting the opcode, and
some number of operands.</para>

<para>The conversion from a byte (in the range 0..255) to the opcode is
performed by lookup in the table contained in the file &bytecode-d;.</para>

<para>There are the following types of operands, denoted by different
letters:
<variablelist>
 <varlistentry><term>&k-r;, &n-r;, &m-r;, &l-r;</term>
  <listitem><simpara>A (nonnegative) numeric operand.
   The next byte is read.
   If its bit 7 is zero, then the bits 6..0 give the value (7 bits).
   If its bit 7 is one, then the bits 6..0 and the subsequent byte
   together form the value (15 bits).
  </simpara></listitem></varlistentry>
 <varlistentry><term>&b-r;</term>
  <listitem><simpara>A (nonnegative) 1-byte operand.
   The next byte is read and is the value.
  </simpara></listitem></varlistentry>
 <varlistentry><term><replaceable>label</replaceable></term>
  <listitem><simpara>A label operand.
   A signed numeric operand is read: The next byte is read.
   If its bit 7 is zero, then the bits 6..0 give the value
    (7 bits, sign-extended).
   If its bit 7 is one, then the bits 6..0 and the subsequent byte
    together form the value (15 bits, sign-extended).
   If the latter 15-bit result is zero, then four more bytes are read
    and put together (32 bits, sign-extended).
   Finally, the bytecode pointer for the target is computed as the
   current bytecode pointer (pointing after the operand just read), plus
   the signed numeric operand.
  </simpara></listitem></varlistentry>
</variablelist></para>
</section>

<section id="instr-set"><title>The instruction set</title>

<section id="instr-const"><title>Instructions for constants</title>
<informaltable id="instr-const-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(&nil;)</literal></entry>
      <entry>Load &nil; into &mvalues;.</entry>
      <entry>&value1; := &nil;, &mv-count; := 1</entry></row>
 <row><entry><literal role="byte">(PUSH-NIL &n-r;)</literal></entry>
      <entry>Push &n-r; &nil;s into the &STACK;.</entry>
      <entry>&n-r; times do: *--&STACK; := &nil;,
             &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(&t;)</literal></entry>
      <entry>Load &t; into &mvalues;.</entry>
      <entry>&value1; := &t;, &mv-count; := 1</entry></row>
 <row><entry><literal role="byte">(CONST &n-r;)</literal></entry>
      <entry>Load the function's &n-r;th constant into &mvalues;.</entry>
      <entry>&value1; := &consts;[&n-r;],
             &mv-count; := 1</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-lex-var"><title>Instructions for lexical variables</title>
<informaltable id="instr-lex-var-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(LOAD &n-r;)</literal></entry>
  <entry>Load a directly accessible local variable into &mvalues;.</entry>
  <entry>&value1; := *(&STACK;+&n-r;),
         &mv-count; := 1</entry></row>
 <row><entry><literal role="byte">(LOADI &k1-r; &k2-r; &n-r;)</literal></entry>
  <entry>Load an indirectly accessible local variable into &mvalues;.</entry>
  <entry>&k-r; := &k1-r; + &jbs; * &k2-r;,
         &value1; := *(*(&SP;+&k-r;)+ &n-r;),
         &mv-count; := 1</entry></row>
 <row><entry><literal role="byte">(LOADC &n-r; &m-r;)</literal></entry>
  <entry>Load a closed-up variable, defined in the same function and
         directly accessible, into &mvalues;.</entry>
  <entry>&value1; := &svref;(*(&STACK;+&n-r;),1+&m-r;),
         &mv-count; := 1</entry></row>
 <row><entry><literal role="byte">(LOADV &k-r; &m-r;)</literal></entry>
  <entry>Load a closed-up variable, defined in an outer function,
         into &mvalues;.</entry>
  <entry>&v-r; := &venv-const;,
         &m-r; times do: &v-r; := &svref;(&v-r;,0),
         &value1; := &svref;(&v-r;,&m-r;),
         &mv-count; := 1</entry></row>
 <row><entry><literal
         role="byte">(LOADIC &k1-r; &k2-r; &n-r; &m-r;)</literal></entry>
      <entry>Load a closed-up variable, defined in the same function and
             indirectly accessible, into &mvalues;.</entry>
      <entry>&k-r; := &k1-r; + &jbs; * &k2-r;,
             &value1; := &svref;(*(*(&SP;+&k-r;)+&n-r;),1+&m-r;),
             &mv-count; := 1</entry></row>
 <row><entry><literal role="byte">(STORE &n-r;)</literal></entry>
      <entry>Store values into a directly accessible local variable.</entry>
      <entry>*(&STACK;+&n-r;) := &value1;,
             &mv-count; := 1</entry></row>
 <row><entry><literal
         role="byte">(STOREI &k1-r; &k2-r; &n-r;)</literal></entry>
      <entry>Store values into an indirectly accessible local variable.</entry>
      <entry>&k-r; := &k1-r; + &jbs; * &k2-r;,
              *(*(&SP;+&k-r;)+ &n-r;) := &value1;,
              &mv-count; := 1</entry></row>
 <row><entry><literal role="byte">(STOREC &n-r; &m-r;)</literal></entry>
      <entry>Store values into a closed-up variable, defined in the same
             function and directly accessible.</entry>
      <entry>&svref;(*(&STACK;+&n-r;),1+m) := &value1;,
             &mv-count; := 1</entry></row>
 <row><entry><literal role="byte">(STOREV &k-r; &m-r;)</literal></entry>
      <entry>Store values into a closed-up variable, defined in an outer
             function.</entry>
      <entry>&v-r; := &venv-const;,
             &m-r; times do: &v-r; := &svref;(&v-r;,0),
             &svref;(&v-r;,&m-r;) := &value1;,
             &mv-count; := 1</entry></row>
 <row><entry><literal
         role="byte">(STOREIC &k1-r; &k2-r; &n-r; &m-r;)</literal></entry>
      <entry>Store values into a closed-up variable, defined in the same
             function and indirectly accessible.</entry>
      <entry>&k-r; := &k1-r; + &jbs; * &k2-r;,
             &svref;(*(*(&SP;+&k-r;)+&n-r;),1+&m-r;) := &value1;,
             &mv-count; := 1</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-dyn-var"><title>Instructions for dynamic variables</title>
<informaltable id="instr-dyn-var-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(GETVALUE &n-r;)</literal></entry>
      <entry>Load a symbol's value into &mvalues;.</entry>
      <entry>&value1; := symbol-value(&consts;[&n-r;]),
             &mv-count; := 1</entry></row>
 <row><entry><literal role="byte">(SETVALUE &n-r;)</literal></entry>
      <entry>Store values into a symbol's value.</entry>
      <entry>symbol-value(&consts;[&n-r;]) := &value1;,
             &mv-count; := 1</entry></row>
 <row><entry><literal role="byte">(BIND &n-r;)</literal></entry>
      <entry>Bind a symbol dynamically.</entry>
      <entry>Bind the value of the symbol
             &consts;[&n-r;] to &value1;,
             implicitly &STACK; -= 3,
             &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(UNBIND1)</literal></entry>
      <entry>Dissolve one binding frame.</entry>
      <entry>Unbind the binding frame &STACK; is pointing to,
             implicitly &STACK; += 3</entry></row>
 <row><entry><literal role="byte">(UNBIND &n-r;)</literal></entry>
      <entry>Dissolve &n-r; binding frames.</entry>
      <entry>&n-r; times do:
              Unbind the binding frame &STACK; is pointing to, thereby
              incrementing &STACK;
             Thus, &STACK; += 1+2*&n-r;</entry></row>
 <row><entry><literal role="byte">(PROGV)</literal></entry>
      <entry>Bind a set of symbols dynamically to a set of values.</entry>
      <entry><replaceable>symbols</replaceable> := *&STACK;++,
             *--&SP; := &STACK;,
             build a single binding frame binding the symbols in
             <replaceable>symbols</replaceable> to the values in &value1;,
             &undef-mvalues;</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-stack"><title>Instructions for stack operations</title>
<informaltable id="instr-stack-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(PUSH)</literal></entry>
      <entry>Push one object onto the &STACK;.</entry>
      <entry>*--&STACK; := &value1;,
             &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(POP)</literal></entry>
      <entry>Pop one object from the &STACK;, into &mvalues;.</entry>
      <entry>&value1; := *&STACK;++, &mv-count; := 1</entry></row>
 <row><entry><literal role="byte">(SKIP &n-r;)</literal></entry>
      <entry>Restore a previous &STACK; pointer.
             Remove &n-r; objects from the &STACK;.</entry>
      <entry>&STACK; := &STACK; + &n-r;</entry></row>
 <row><entry><literal role="byte">(SKIPI &k1-r; &k2-r; &n-r;)</literal></entry>
      <entry>Restore a previous &STACK; pointer. Remove an unknown
             number of objects from the &STACK;.</entry>
      <entry>&k-r; := &k1-r; + &jbs; * &k2-r;,
             &STACK; := *(&SP;+&k-r;),
             &SP; := &SP;+&k-r;+1,
             &STACK; := &STACK; + &n-r;</entry></row>
 <row><entry><literal role="byte">(SKIPSP &k1-r; &k2-r;)</literal></entry>
      <entry>Restore a previous &SP; pointer.</entry>
      <entry>&k-r; := &k1-r; + &jbs; * &k2-r;,
             &SP; := &SP;+&k-r;</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-jump"><title>Instructions for control flow, jumps</title>
<informaltable id="instr-jump-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(SKIP&amp;RET &n-r;)</literal></entry>
      <entry>Clean up the &STACK;, and return from the function.</entry>
      <entry>&STACK; := &STACK;+&n-r;,
            return from the function, returning values.</entry></row>
 <row><entry><literal role="byte">(SKIP&amp;RETGF &n-r;)</literal></entry>
      <entry>Clean up the &STACK;, and return from the generic
             function.</entry>
      <entry>If bit 3 is set in the function's &flags;,
                then &STACK; := &STACK;+&n-r;, &mv-count; := 1,
                     and return from the function.
             Otherwise: if the current function has no &rest-amp; argument,
                then &STACK; := &STACK;+&n-r;-&numreq;,
                     apply &value1; to the &numreq; arguments
                           still on the &STACK;, and
                           return from the function.
                Else &STACK; := &STACK;+&n-r;-&numreq;-1,
                     apply &value1; to the &numreq; arguments and the
                           &rest-amp; argument, all still on the &STACK;, and
                           return from the function.</entry></row>
 <row><entry><literal role="byte">(JMP &lab-r;)</literal></entry>
      <entry>Jump to &lab-r;.</entry>
      <entry>PC := &lab-r;.</entry></row>
 <row><entry><literal role="byte">(JMPIF &lab-r;)</literal></entry>
      <entry>Jump to &lab-r;, if &value1; is true.</entry>
      <entry>If &value1; is not &nil;, PC := &lab-r;.</entry></row>
 <row><entry><literal role="byte">(JMPIFNOT &lab-r;)</literal></entry>
      <entry>Jump to &lab-r;, if &value1; is false.</entry>
      <entry>If &value1; is &nil;, PC := &lab-r;.</entry></row>
 <row><entry><literal role="byte">(JMPIF1 &lab-r;)</literal></entry>
      <entry>Jump to &lab-r; and forget secondary values,
             if &value1; is true.</entry>
      <entry>If &value1; is not &nil;,
                &mv-count; := 1, PC := &lab-r;.</entry></row>
 <row><entry><literal role="byte">(JMPIFNOT1 &lab-r;)</literal></entry>
      <entry>Jump to &lab-r; and forget secondary values,
             if &value1; is false.</entry>
      <entry>If &value1; is &nil;,
                &mv-count; := 1, PC := &lab-r;.</entry></row>
 <row><entry><literal role="byte">(JMPIFATOM &lab-r;)</literal></entry>
      <entry>Jump to &lab-r;, if &value1; is not a cons.</entry>
      <entry>If &value1; is not a cons, PC := &lab-r;.
             &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(JMPIFCONSP &lab-r;)</literal></entry>
      <entry>Jump to &lab-r;, if &value1; is a cons.</entry>
      <entry>If &value1; is a cons, PC := &lab-r;.
                &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(JMPIFEQ &lab-r;)</literal></entry>
      <entry>Jump to &lab-r;, if &value1; is &eq; to the top-of-stack.</entry>
      <entry>If eq(&value1;,*&STACK;++), PC := &lab-r;.
             &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(JMPIFNOTEQ &lab-r;)</literal></entry>
      <entry>Jump to &lab-r;, if &value1; is not &eq;
             to the top-of-stack.</entry>
      <entry>If not eq(&value1;,*&STACK;++), PC := &lab-r;.
             &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(JMPIFEQTO &n-r; &lab-r;)</literal></entry>
      <entry>Jump to &lab-r;,
             if the top-of-stack is &eq; to a constant.</entry>
      <entry>If eq(*&STACK;++,&consts;[&n-r;]), PC := &lab-r;.
             &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(JMPIFNOTEQTO &n-r; &lab-r;)</literal></entry>
      <entry>Jump to &lab-r;, if the top-of-stack is not &eq;
             to a constant.</entry>
      <entry>If not eq(*&STACK;++,&consts;[&n-r;]), PC := &lab-r;.
             &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(JMPHASH &n-r; &lab-r;)</literal></entry>
      <entry>Table-driven jump, depending on &value1;.</entry>
      <entry>Lookup &value1; in the hash table &consts;[&n-r;].
             (The hash table's test is either &eq; or &eql;.)
             If found, the hash table value is a signed &fixnum-t;,
             jump to it: PC := PC + value.  Else jump to &lab-r;.
             &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(JMPHASHV &n-r; &lab-r;)</literal></entry>
      <entry>Table-driven jump, depending on &value1;,
             inside a generic function.</entry>
      <entry>Lookup &value1; in the hash table &svref;(&consts;[0],&n-r;).
             (The hash table's test is either &eq; or &eql;.)
             If found, the hash table value is a signed &fixnum-t;,
             jump to it: PC := PC + value.  Else jump to &lab-r;.
             &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(JSR &lab-r;)</literal></entry>
      <entry>Subroutine call.</entry>
      <entry>*--&STACK; := function. Then start interpreting the
             bytecode at &lab-r;, with &mvalues; undefined.
             When a <literal role="byte">(RET)</literal> is encountered,
             program execution is resumed at the instruction after
             <literal role="byte">(JSR &lab-r;)</literal>.</entry></row>
 <row><entry><literal role="byte">(JMPTAIL &m-r; &n-r;
             &lab-r;)</literal></entry>
      <entry>Tail subroutine call.</entry>
      <entry>&n-r; &geq; &m-r;.
             The &STACK; frame of size &n-r; is reduced to size &m-r;:
             {*(&STACK;+&n-r;-&m-r;), ..., *(&STACK;+&n-r;-1)} :=
               {*&STACK;, ..., *(&STACK;+&m-r;-1)}.
             &STACK; += n-m.
             *--&STACK; := function.
             Then jump to &lab-r;, with &mvalues; undefined.</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-env"><title>Instructions for &lex-env;,
   creation of closures</title>
<informaltable id="instr-env-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(VENV)</literal></entry>
      <entry>Load the &venv-const; into &mvalues;.</entry>
      <entry>&value1; := &consts;[0], &mv-count; := 1.</entry>
  </row>
 <row><entry><literal
         role="byte">(MAKE-VECTOR1&amp;PUSH &n-r;)</literal></entry>
      <entry>Create a &simple-vector-t; used for closed-up variables.</entry>
      <entry>&v-r; := new &simple-vector-t; of size &n-r;+1.
             &svref;(&v-r;,0) := &value1;.
             *--&STACK; := &v-r;. &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(COPY-CLOSURE &m-r; &n-r;)</literal></entry>
      <entry>Create a closure by copying the prototype and filling in
             the &lex-env;.</entry>
      <entry>&f-r; := copy-function(&consts;[&m-r;]).
             For &i-r;=0,..,&n-r;-1:
                 &f-r;_&consts;[i] := *(&STACK;+&n-r;-1-&i-r;).
             &STACK; += &n-r;.
             &value1; := &f-r;, &mv-count; := 1</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-funcall"><title>Instructions for function calls</title>
<informaltable id="instr-funcall-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(CALL &k-r; &n-r;)</literal></entry>
      <entry>Calls a constant function with &k-r; arguments.</entry>
      <entry>The function &consts;[&n-r;] is called
             with the arguments *(&STACK;+&k-r;-1), ..., *(&STACK;+0).
             &STACK; += &k-r;. &ret-mvalues;</entry></row>
 <row><entry><literal role="byte">(CALL0 &n-r;)</literal></entry>
      <entry>Calls a constant function with 0 arguments.</entry>
      <entry>The function &consts;[&n-r;] is called with 0 arguments.
             &ret-mvalues;</entry></row>
 <row><entry><literal role="byte">(CALL1 &n-r;)</literal></entry>
      <entry>Calls a constant function with 1 argument.</entry>
      <entry>The function &consts;[&n-r;] is called with one argument *&STACK;.
             &STACK; += 1. &ret-mvalues;</entry></row>
 <row><entry><literal role="byte">(CALL2 &n-r;)</literal></entry>
      <entry>Calls a constant function with 2 arguments.</entry>
      <entry>The function &consts;[&n-r;] is called
             with two arguments *(&STACK;+1) and *(&STACK;+0).
             &STACK; += 2. &ret-mvalues;</entry></row>
 <row><entry><literal role="byte">(CALLS1 &b-r;)</literal></entry>
      <entry>Calls a system function with no &rest-amp;.</entry>
      <entry>Calls the system function &FUNTAB;[&b-r;].
             The right number of arguments is already on the &STACK;
             (including &unbound;s in place of absent &optional-amp; or
              &key-amp; parameters).
             &clear-stack; &ret-mvalues;</entry></row>
 <row><entry><literal role="byte">(CALLS2 &b-r;)</literal></entry>
      <entry>Calls a system function with no &rest-amp;.</entry>
      <entry>Calls the system function &FUNTAB;[256+&b-r;].
             The right number of arguments is already on the &STACK;
             (including &unbound;s in place of absent &optional-amp; or
              &key-amp; parameters).
             &clear-stack; &ret-mvalues;</entry></row>
 <row><entry><literal role="byte">(CALLSR &m-r; &b-r;)</literal></entry>
      <entry>Calls a system function with &rest-amp;.</entry>
      <entry>Calls the system function &FUNTAB;R[&b-r;].
             The minimum number of arguments is already on the &STACK;,
             and &m-r; additional arguments as well.
             &clear-stack; &ret-mvalues;</entry></row>
 <row><entry><literal role="byte">(CALLC)</literal></entry>
      <entry>Calls a computed compiled function with no &key-amp;s.</entry>
      <entry>Calls the compiled function &value1;.
             The right number of arguments is already on the &STACK;
             (including &unbound;s in place of absent &optional-amp;
              parameters).
             &clear-stack; &ret-mvalues;</entry></row>
 <row><entry><literal role="byte">(CALLCKEY)</literal></entry>
      <entry>Calls a computed compiled function with &key-amp;s.</entry>
      <entry>Calls the compiled function &value1;.
             The right number of arguments is already on the &STACK;
             (including &unbound;s in place of absent &optional-amp;
              or &key-amp; parameters).
             &clear-stack; &ret-mvalues;</entry></row>
 <row><entry><literal role="byte">(FUNCALL &n-r;)</literal></entry>
      <entry>Calls a computed function.</entry>
      <entry>Calls the function *(&STACK;+&n-r;)
             with the arguments *(&STACK;+&n-r;-1), ..., *(&STACK;+0).
             &STACK; += &n-r;+1. &ret-mvalues;</entry></row>
 <row><entry><literal role="byte">(APPLY &n-r;)</literal></entry>
  <entry>Calls a computed function with an unknown number of arguments.</entry>
  <entry>Calls the function *(&STACK;+&n-r;)
         with the arguments *(&STACK;+&n-r;-1), ..., *(&STACK;+0)
         and a list of additional arguments &value1;.
         &STACK; += &n-r;+1. &ret-mvalues;</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-optkey"><title>Instructions for optional
  and keyword parameters</title>
<informaltable id="instr-optkey-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(PUSH-UNBOUND &n-r;)</literal></entry>
      <entry>Push &n-r; &unbound;s into the &STACK;.</entry>
      <entry>&n-r; times do: *--&STACK; := &unbound;.
             &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(UNLIST &n-r; &m-r;)</literal></entry>
      <entry>Destructure a proper &list-t;.</entry>
      <entry>0 &le; &m-r; &le; &n-r;.
             &n-r; times do: *--&STACK; := &car;(&value1;),
             &value1; := &cdr;(&value1;).
             During the last &m-r; iterations, the list &value1;
             may already have reached its end;
             in this case, *--&STACK; := &unbound;.
             At the end, &value1; must be &nil;.
             &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(UNLIST* &n-r; &m-r;)</literal></entry>
      <entry>Destructure a proper or dotted &list-t;.</entry>
      <entry>0 &le; &m-r; &le; &n-r;, &n-r; &gt; 0.
             &n-r; times do: *--&STACK; := &car;(&value1;),
             &value1; := &cdr;(&value1;).
             During the last &m-r; iterations, the list &value1;
             may already have reached its end;
             in this case, *--&STACK; := &unbound;.
             At the end, after &n-r; &cdr;s, *--&STACK; := &value1;.
             &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(JMPIFBOUNDP &n-r; &lab-r;)</literal></entry>
      <entry>Jump to &lab-r;, if a local variable is not unbound.</entry>
      <entry>If *(&STACK;+&n-r;) is not &unbound;,
                &value1; := *(&STACK;+&n-r;), &mv-count; := 1, PC := &lab-r;.
             Else: &undef-mvalues;.</entry></row>
 <row><entry><literal role="byte">(BOUNDP &n-r;)</literal></entry>
      <entry>Load &t; or &nil; into &mvalues;, depending on whether a local
             variable is bound.</entry>
      <entry>If *(&STACK;+&n-r;) is not &unbound;,
                &value1; := &t;, &mv-count; := 1.
             Else: &value1; := &nil;, &mv-count; := 1.</entry></row>
 <row><entry><literal role="byte">(UNBOUND->NIL &n-r;)</literal></entry>
      <entry>If a local variable is unbound, assign a default value
             &nil; to it.</entry>
      <entry>If *(&STACK;+&n-r;) is &unbound;,
             *(&STACK;+&n-r;) := &nil;.</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-mulval"><title>Instructions for &mul-val;</title>
<informaltable id="instr-mulval-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(VALUES0)</literal></entry>
      <entry>Load no values into &mvalues;.</entry>
      <entry>&value1; := &nil;, &mv-count; := 0</entry>
  </row>
 <row><entry><literal role="byte">(VALUES1)</literal></entry>
      <entry>Forget secondary values.</entry>
      <entry>&mv-count; := 1</entry>
  </row>
 <row><entry><literal role="byte">(&STACK;-TO-MV &n-r;)</literal></entry>
      <entry>Pop the first &n-r; objects from &STACK; into &mvalues;.</entry>
      <entry>Load values(*(&STACK;+&n-r;-1),...,*(&STACK;+0)) into
             values. &STACK; += &n-r;.</entry></row>
 <row><entry><literal role="byte">(MV-TO-&STACK;)</literal></entry>
      <entry>Save values on &STACK;.</entry>
      <entry>Push the &mv-count; values onto the &STACK;
             (in order: &value1; comes first).
             &STACK; -= &mv-count;. &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(NV-TO-&STACK; &n-r;)</literal></entry>
      <entry>Save &n-r; values on &STACK;.</entry>
      <entry>Push the first &n-r; values onto the &STACK;
             (in order: &value1; comes first).
             &STACK; -= &n-r;. &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(MV-TO-LIST)</literal></entry>
      <entry>Convert &mul-val; into a list.</entry>
      <entry>&value1; := list of values, &mv-count; := 1</entry></row>
 <row><entry><literal role="byte">(LIST-TO-MV)</literal></entry>
      <entry>Convert a &list-t; into &mul-val;.</entry>
      <entry>Call the function &values-list; with &value1; as argument.
             &ret-mvalues;</entry></row>
 <row><entry><literal role="byte">(MVCALLP)</literal></entry>
      <entry>Start a &multiple-value-call; invocation.</entry>
      <entry>*--&SP; := &STACK;. *--&STACK; := &value1;.</entry></row>
 <row><entry><literal role="byte">(MVCALL)</literal></entry>
      <entry>Finish a &multiple-value-call; invocation.</entry>
      <entry>newSTACK := *&SP;++.
             Call the function *(newSTACK-1), passing it
             *(newSTACK-2), ..., *(&STACK;+0) as arguments.
             &STACK; := newSTACK. &ret-mvalues;</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-block"><title>Instructions for
   &block; and &return-from;</title>
<informaltable id="instr-block-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(BLOCK-OPEN &n-r; &lab-r;)</literal></entry>
  <entry>Create a &block; frame.</entry>
  <entry>Create a &block; frame, &STACK; -= 3, &SP; -= 2+&jbs;.
   The topmost (third) object in the block frame is
   &cons;(&consts;[&n-r;],frame-pointer) (its &bc-r;).
   Upon a &return-from; to this frame, execution will continue at &lab-r;.
   &undef-mvalues;.</entry></row>
 <row><entry><literal role="byte">(BLOCK-CLOSE)</literal></entry>
      <entry>Dissolve a &block; frame.</entry>
      <entry>Dissolve the &block; frame at &STACK;, &STACK; += 3,
             &SP; += 2+&jbs;. Mark the &bc-r; as invalid.</entry></row>
 <row><entry><literal role="byte">(RETURN-FROM &n-r;)</literal></entry>
      <entry>Leave a &block; whose &bc-r; is given.</entry>
      <entry>&bc-r; := &consts;[&n-r;].
             If &cdr;(&bc-r;) = &disabled;, an &err-sig;.
             Else &cdr;(&bc-r;) is a frame-pointer.
             Unwind the stack up to this frame, pass it values.</entry></row>
 <row><entry><literal
         role="byte">(RETURN-FROM-I &k1-r; &k2-r; &n-r;)</literal></entry>
      <entry>Leave a &block; whose &bc-r; is indirectly accessible.</entry>
      <entry>&k-r; := &k1-r; + &jbs; * &k2-r;,
             &bc-r; := *(*(&SP;+&k-r;)+&n-r;).
             If &cdr;(&bc-r;) = &disabled;, an &err-sig;.
             Else &cdr;(&bc-r;) is a frame-pointer.
             Unwind the stack up to this frame, pass it values.</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-tagbody"><title>Instructions for &tagbody; and &go;</title>
<informaltable id="instr-tagbody-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(TAGBODY-OPEN &m-r;
             <replaceable>label&sub-1;</replaceable> ...
             <replaceable>label&sub-n;</replaceable>)</literal></entry>
      <entry>Create a &tagbody; frame.</entry>
      <entry>Fetch &consts;[&m-r;], this is a &simple-vector-t; with
             &n-r; elements, then decode &n-r; label operands.
             Create a &tagbody; frame, &STACK; -= 3+&n-r;, &SP; -= 1+&jbs;.
             The third object in the &tagbody; frame is
             &cons;(&consts;[&m-r;],frame-pointer) (the &tbc-r;)
             Upon a &go; to tag &lab-r; of this frame, execution
             will continue at <replaceable>label&sub-l;</replaceable>.
             &undef-mvalues;</entry></row>
 <row><entry><literal role="byte">(TAGBODY-CLOSE-NIL)</literal></entry>
      <entry>Dissolve a &tagbody; frame, and load &nil; into &mvalues;.</entry>
      <entry>Dissolve the &tagbody; frame at &STACK;,
             &STACK; += 3+&m-r;, &SP; += 1+&jbs;.
             Mark the &tbc-r; as invalid.
             &value1; := &nil;, &mv-count; := 1.</entry></row>
 <row><entry><literal role="byte">(TAGBODY-CLOSE)</literal></entry>
      <entry>Dissolve a &tagbody; frame.</entry>
      <entry>Dissolve the &tagbody; frame at &STACK;,
             &STACK; += 3+&m-r;, &SP; += 1+&jbs;.
             Mark the &tbc-r; as invalid.</entry></row>
 <row><entry><literal role="byte">(GO &n-r; &lab-r;)</literal></entry>
      <entry>Jump into a &tagbody; whose &tbc-r; is given.</entry>
      <entry>&tbc-r; := &consts;[&n-r;].
             If &cdr;(&tbc-r;) = &disabled;, an &err-sig;.
             Else &cdr;(&tbc-r;) is a frame-pointer. Unwind the stack up
             to this frame, pass it the number &lab-r;.</entry></row>
 <row><entry><literal
         role="byte">(GO-I &k1-r; &k2-r; &n-r; &lab-r;)</literal></entry>
      <entry>Jump into a &tagbody; whose &tbc-r; is indirectly
             accessible.</entry>
      <entry>&k-r; := &k1-r; + &jbs; * &k2-r;,
             &tbc-r; := *(*(&SP;+&k-r;)+&n-r;).
             If &cdr;(&tbc-r;) = &disabled;, an &err-sig;.
             Else &cdr;(&tbc-r;) is a frame-pointer. Unwind the stack up
             to this frame, pass it the number &lab-r;.</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-catch"><title>Instructions for &catch; and &throw;</title>
<informaltable id="instr-catch-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(CATCH-OPEN &lab-r;)</literal></entry>
      <entry>Create a &catch; frame.</entry>
      <entry>Create a &catch; frame, with &value1; as tag.
             &STACK; -= 3, &SP; -= 2+&jbs;.
             Upon a &throw; to this tag execution continues at
             &lab-r;.</entry></row>
 <row><entry><literal role="byte">(CATCH-CLOSE)</literal></entry>
      <entry>Dissolve a &catch; frame.</entry>
      <entry>Dissolve the &catch; frame at &STACK;.
             &STACK; += 3, &SP; += 2+&jbs;.</entry></row>
 <row><entry><literal role="byte">(THROW)</literal></entry>
      <entry>Non-local exit to a &catch; frame.</entry>
      <entry>&tag-r; := *&STACK;++.
             Search the innermost &catch; frame with tag
             &tag-r; on the &STACK;, unwind the
             stack up to it, pass it values.</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-unwind"><title>Instructions for &unwind-protect;</title>
<informaltable id="instr-unwind-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(UNWIND-PROTECT-OPEN
             &lab-r;)</literal></entry>
      <entry>Create an &unwind-protect; frame.</entry>
      <entry>Create an &unwind-protect; frame.
             &STACK; -= 2, &SP; -= 2+&jbs;.
             When the stack will be unwound by a non-local exit,
             values will be saved on &STACK;, and execution will be
             transferred to &lab-r;.</entry></row>
 <row><entry><literal
         role="byte">(UNWIND-PROTECT-NORMAL-EXIT)</literal></entry>
      <entry>Dissolve an &unwind-protect; frame, and start the cleanup
             code.</entry>
      <entry>Dissolve the &unwind-protect; frame at &STACK;.
             &STACK; += 2, &SP; += 2+&jbs;.
             *--&SP; := 0, *--&SP; := 0, *--&SP; := &STACK;.
             Save the values on the &STACK;,
             &STACK; -= &mv-count;.</entry></row>
 <row><entry><literal role="byte">(UNWIND-PROTECT-CLOSE)</literal></entry>
      <entry>Terminate the cleanup code.</entry>
      <entry>newSTACK := *&SP;++. Load
             values(*(newSTACK-1), ..., *(&STACK;+0)) into &mvalues;.
             &STACK; := newSTACK. SPword1 := *&SP;++, SPword2 := *&SP;++.
             Continue depending on SPword1 and SPword2.
             If both are 0, simply continue execution.
             If SPword2 is 0 but SPword1 is nonzero, interpret it as a
             label and jump to it.</entry></row>
 <row><entry><literal role="byte">(UNWIND-PROTECT-CLEANUP)</literal></entry>
      <entry>Dissolve an &unwind-protect; frame, and execute the cleanup
             code like a subroutine call.</entry>
      <entry>Dissolve the &unwind-protect; frame at &STACK;,
             get &lab-r; out of the frame.
             &STACK; += 2, &SP; += 2+&jbs;.
             *--&SP; := 0, *--&SP; := PC, *--&SP; := &STACK;.
             Save the values on the &STACK;, &STACK; -= &mv-count;.
             PC := &lab-r;.</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-handler"><title>Instructions for &handler-bind;</title>
<informaltable id="instr-handler-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(HANDLER-OPEN &n-r;)</literal></entry>
      <entry>Create a handler frame.</entry>
      <entry>Create a handler frame, using &consts;[&n-r;] which
             contains the &condition-t; types, the corresponding labels and
             the current &SP; depth (= function entry &SP; - current &SP;).
             </entry></row>
 <row><entry><literal role="byte">(HANDLER-BEGIN&amp;PUSH)</literal></entry>
      <entry>Start a handler.</entry>
      <entry>Restore the same &SP; state as after the HANDLER-OPEN.
             &value1; := the &condition-t; that was passed to the handler,
             &mv-count; := 1.
             *--&STACK; := &value1;.</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-inline"><title>Instructions for some inlined
  functions</title>
<informaltable id="instr-inline-tab" frame="all">
 <tgroup cols="3" colsep="1" rowsep="1" align="center">&mnem-desc-sem-header;
<tbody>
 <row><entry><literal role="byte">(NOT)</literal></entry>
      <entry>Inlined call to &not-f;.</entry>
      <entry>&value1; := not(&value1;), &mv-count; := 1.</entry></row>
 <row><entry><literal role="byte">(EQ)</literal></entry>
      <entry>Inlined call to &eq;.</entry>
      <entry>&value1; := eq(*&STACK;++,&value1;),
             &mv-count; := 1.</entry></row>
 <row><entry><literal role="byte">(CAR)</literal></entry>
      <entry>Inlined call to &car;.</entry>
      <entry>&value1; := &car;(&value1;), &mv-count; := 1.</entry></row>
 <row><entry><literal role="byte">(CDR)</literal></entry>
      <entry>Inlined call to &cdr;.</entry>
      <entry>&value1; := &cdr;(&value1;), &mv-count; := 1.</entry></row>
 <row><entry><literal role="byte">(CONS)</literal></entry>
      <entry>Inlined call to &cons;.</entry>
      <entry>&value1; := cons(*&STACK;++,&value1;),
             &mv-count; := 1.</entry></row>
 <row><entry><literal role="byte">(SYMBOL-FUNCTION)</literal></entry>
      <entry>Inlined call to &symbol-function;.</entry>
      <entry>&value1; := &symbol-function;(&value1;),
             &mv-count; := 1.</entry></row>
 <row><entry><literal role="byte">(SVREF)</literal></entry>
      <entry>Inlined call to &svref;.</entry>
      <entry>&value1; := &svref;(*&STACK;++,&value1;),
             &mv-count; := 1.</entry></row>
 <row><entry><literal role="byte">(SVSET)</literal></entry>
      <entry>Inlined call to <function>(&setf; &svref;</function>.</entry>
      <entry><replaceable>arg1</replaceable> := *(&STACK;+1),
             <replaceable>arg2</replaceable> := *(&STACK;+0), &STACK; += 2.
             &svref;(<replaceable>arg2</replaceable>,&value1;) :=
                  <replaceable>arg1</replaceable>.
             &value1; := <replaceable>arg1</replaceable>,
             &mv-count; := 1.</entry></row>
 <row><entry><literal role="byte">(LIST &n-r;)</literal></entry>
      <entry>Inlined call to &list;.</entry>
      <entry>&value1; := &list;(*(&STACK;+&n-r;-1),...,*(&STACK;+0)),
             &mv-count; := 1, &STACK; += &n-r;.</entry></row>
 <row><entry><literal role="byte">(LIST* &n-r;)</literal></entry>
      <entry>Inlined call to &list-star;.</entry>
      <entry>&value1; := &list-star;(*(&STACK;+&n-r;-1),...,
                                     *(&STACK;+0),&value1;),
             &mv-count; := 1, &STACK; += &n-r;.</entry></row>
</tbody></tgroup></informaltable>
</section>

<section id="instr-combo"><title>Combined instructions</title>

<para>The most frequent short sequences of instructions have an
equivalent combined instruction.  They are only present for space and
speed optimization. The only exception is
<literal role="byte">FUNCALL&amp;SKIP&amp;RETGF</literal>, which is needed for
generic functions.</para>

<informaltable id="instr-combo-tab" frame="all">
 <tgroup cols="2" colsep="1" rowsep="1" align="center">
 <thead><row><entry>mnemonic</entry><entry>equivalent</entry></row></thead>
<tbody>
 <row><entry><literal role="byte">(NIL&amp;PUSH)</literal></entry>
      <entry><literal role="byte">(NIL) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(T&amp;PUSH)</literal></entry>
      <entry><literal role="byte">(T) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CONST&amp;PUSH &n-r;)</literal></entry>
      <entry><literal role="byte">(CONST &n-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOAD&amp;PUSH &n-r;)</literal></entry>
      <entry><literal role="byte">(LOAD &n-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOADI&amp;PUSH &k1-r; &k2-r; &n-r;)</literal></entry>
      <entry><literal role="byte">(LOADI &k1-r; &k2-r; &n-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOADC&amp;PUSH &n-r; &m-r;)</literal></entry>
      <entry><literal role="byte">(LOADC &n-r; &m-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOADV&amp;PUSH &k-r; &m-r;)</literal></entry>
      <entry><literal role="byte">(LOADV &k-r; &m-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(POP&amp;STORE &n-r;)</literal></entry>
      <entry><literal role="byte">(POP) (STORE &n-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(GETVALUE&amp;PUSH &n-r;)</literal></entry>
      <entry><literal role="byte">(GETVALUE &n-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(JSR&amp;PUSH &lab-r;)</literal></entry>
      <entry><literal role="byte">(JSR &lab-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(COPY-CLOSURE&amp;PUSH &m-r; &n-r;)</literal></entry>
      <entry><literal role="byte">(COPY-CLOSURE &m-r; &n-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALL&amp;PUSH &k-r; &n-r;)</literal></entry>
      <entry><literal role="byte">(CALL &k-r; &n-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALL1&amp;PUSH &n-r;)</literal></entry>
      <entry><literal role="byte">(CALL1 &n-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALL2&amp;PUSH &n-r;)</literal></entry>
      <entry><literal role="byte">(CALL2 &n-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALLS1&amp;PUSH &b-r;)</literal></entry>
      <entry><literal role="byte">(CALLS1 &b-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALLS2&amp;PUSH &b-r;)</literal></entry>
      <entry><literal role="byte">(CALLS2 &b-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALLSR&amp;PUSH &m-r; &n-r;)</literal></entry>
      <entry><literal role="byte">(CALLSR &m-r; &n-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALLC&amp;PUSH)</literal></entry>
      <entry><literal role="byte">(CALLC) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALLCKEY&amp;PUSH)</literal></entry>
      <entry><literal role="byte">(CALLCKEY) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(FUNCALL&amp;PUSH &n-r;)</literal></entry>
      <entry><literal role="byte">(FUNCALL &n-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(APPLY&amp;PUSH &n-r;)</literal></entry>
      <entry><literal role="byte">(APPLY &n-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CAR&amp;PUSH)</literal></entry>
      <entry><literal role="byte">(CAR) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CDR&amp;PUSH)</literal></entry>
      <entry><literal role="byte">(CDR) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CONS&amp;PUSH)</literal></entry>
      <entry><literal role="byte">(CONS) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LIST&amp;PUSH &n-r;)</literal></entry>
      <entry><literal role="byte">(LIST &n-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LIST*&amp;PUSH &n-r;)</literal></entry>
      <entry><literal role="byte">(LIST* &n-r;) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(NIL&amp;STORE &n-r;)</literal></entry>
      <entry><literal role="byte">(NIL) (STORE &n-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(T&amp;STORE &n-r;)</literal></entry>
      <entry><literal role="byte">(T) (STORE &n-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOAD&amp;STOREC &k-r; &n-r; &m-r;)</literal></entry>
      <entry><literal role="byte">(LOAD &k-r;) (STOREC &n-r; &m-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALLS1&amp;STORE &b-r; &k-r;)</literal></entry>
      <entry><literal role="byte">(CALLS1 &b-r;) (STORE &k-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALLS2&amp;STORE &b-r; &k-r;)</literal></entry>
      <entry><literal role="byte">(CALLS2 &b-r;) (STORE &k-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALLSR&amp;STORE &m-r; &n-r; &k-r;)</literal></entry>
      <entry><literal role="byte">(CALLSR &m-r; &n-r;) (STORE &k-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOAD&amp;CDR&amp;STORE &n-r;)</literal></entry>
      <entry><literal role="byte">(LOAD &n-r;) (CDR) (STORE &n-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOAD&amp;CONS&amp;STORE &n-r;)</literal></entry>
      <entry><literal role="byte">(LOAD &n-r;+1) (CONS) (STORE &n-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOAD&amp;INC&amp;STORE &n-r;)</literal></entry>
      <entry><literal role="byte">(LOAD &n-r;) (CALL1 #'1+) (STORE &n-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOAD&amp;DEC&amp;STORE &n-r;)</literal></entry>
      <entry><literal role="byte">(LOAD &n-r;) (CALL1 #'1-) (STORE &n-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOAD&amp;CAR&amp;STORE &m-r; &n-r;)</literal></entry>
      <entry><literal role="byte">(LOAD &m-r;) (CAR) (STORE &n-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALL1&amp;JMPIF &n-r; &lab-r;)</literal></entry>
      <entry><literal role="byte">(CALL1 &n-r;) (JMPIF &lab-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALL1&amp;JMPIFNOT &n-r; &lab-r;)</literal></entry>
      <entry><literal role="byte">(CALL1 &n-r;) (JMPIFNOT &lab-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALL2&amp;JMPIF &n-r; &lab-r;)</literal></entry>
      <entry><literal role="byte">(CALL2 &n-r;) (JMPIF &lab-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALL2&amp;JMPIFNOT &n-r; &lab-r;)</literal></entry>
      <entry><literal role="byte">(CALL2 &n-r;) (JMPIFNOT &lab-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALLS1&amp;JMPIF &b-r; &lab-r;)</literal></entry>
      <entry><literal role="byte">(CALLS1 &b-r;) (JMPIF &lab-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALLS1&amp;JMPIFNOT &b-r; &lab-r;)</literal></entry>
      <entry><literal role="byte">(CALLS1 &b-r;) (JMPIFNOT &lab-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALLS2&amp;JMPIF &b-r; &lab-r;)</literal></entry>
      <entry><literal role="byte">(CALLS2 &b-r;) (JMPIF &lab-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALLS2&amp;JMPIFNOT &b-r; &lab-r;)</literal></entry>
      <entry><literal role="byte">(CALLS2 &b-r;) (JMPIFNOT &lab-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALLSR&amp;JMPIF &m-r; &n-r; &lab-r;)</literal></entry>
      <entry><literal role="byte">(CALLSR &m-r; &n-r;) (JMPIF &lab-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CALLSR&amp;JMPIFNOT &m-r; &n-r; &lab-r;)</literal></entry>
      <entry><literal role="byte">(CALLSR &m-r; &n-r;) (JMPIFNOT &lab-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOAD&amp;JMPIF &n-r; &lab-r;)</literal></entry>
      <entry><literal role="byte">(LOAD &n-r;) (JMPIF &lab-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOAD&amp;JMPIFNOT &n-r; &lab-r;)</literal></entry>
      <entry><literal role="byte">(LOAD &n-r;) (JMPIFNOT &lab-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOAD&amp;CAR&amp;PUSH &n-r;)</literal></entry>
      <entry><literal role="byte">(LOAD &n-r;) (CAR) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOAD&amp;CDR&amp;PUSH &n-r;)</literal></entry>
      <entry><literal role="byte">(LOAD &n-r;) (CDR) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOAD&amp;INC&amp;PUSH &n-r;)</literal></entry>
      <entry><literal role="byte">(LOAD &n-r;) (CALL1 #'1+) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(LOAD&amp;DEC&amp;PUSH &n-r;)</literal></entry>
      <entry><literal role="byte">(LOAD &n-r;) (CALL1 #'1-) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CONST&amp;SYMBOL-FUNCTION &n-r;)</literal></entry>
      <entry><literal role="byte">(CONST &n-r;) (SYMBOL-FUNCTION)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CONST&amp;SYMBOL-FUNCTION&amp;PUSH &n-r;)</literal></entry>
      <entry><literal role="byte">(CONST &n-r;) (SYMBOL-FUNCTION) (PUSH)</literal></entry>
  </row>
 <row><entry><literal role="byte">(CONST&amp;SYMBOL-FUNCTION&amp;STORE &n-r; &k-r;)</literal></entry>
      <entry><literal role="byte">(CONST &n-r;) (SYMBOL-FUNCTION) (STORE &k-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(APPLY&amp;SKIP&amp;RET &n-r; &k-r;)</literal></entry>
      <entry><literal role="byte">(APPLY &n-r;) (SKIP&amp;RET &k-r;)</literal></entry>
  </row>
 <row><entry><literal role="byte">(FUNCALL&amp;SKIP&amp;RETGF &n-r; &k-r;)</literal></entry>
      <entry><literal role="byte">(FUNCALL &n-r;) (SKIP&amp;RETGF &k-r;)</literal></entry>
  </row>
</tbody></tgroup></informaltable>

</section>

<section id="instr-shortcut"><title>Shortcut instructions</title>

<para>There are special one-byte instructions (without explicit
operands) for the following frequent instructions:</para>

<informaltable id="instr-shortcut-tab" frame="all">
 <tgroup cols="2" colsep="1" rowsep="1" align="center">
 <thead><row><entry>mnemonic</entry><entry>operand range</entry></row></thead>
<tbody>
 <row><entry><literal role="byte">(LOAD &n-r;)</literal></entry>
      <entry>0 &le; &n-r; &lt; 15</entry></row>
 <row><entry><literal role="byte">(LOAD&amp;PUSH &n-r;)</literal></entry>
      <entry>0 &le; &n-r; &lt; 25</entry></row>
 <row><entry><literal role="byte">(CONST &n-r;)</literal></entry>
      <entry>0 &le; &n-r; &lt; 21</entry></row>
 <row><entry><literal role="byte">(CONST&amp;PUSH &n-r;)</literal></entry>
      <entry>0 &le; &n-r; &lt; 30</entry></row>
 <row><entry><literal role="byte">(STORE &n-r;)</literal></entry>
      <entry>0 &le; &n-r; &lt; 8</entry></row>
</tbody></tgroup></informaltable>

</section>
</section>

<section id="compiler-introspection"><title>Examining compiled closures</title>

<para>The functions described here are defined
 in <filename role="clisp-cvs">src/compiler.lisp</filename>
 and <filename role="clisp-cvs">src/record.d</filename>
 and can be used to examine the internals of a compiled closure.</para>

<warning><para>These function are <emphasis>internal</emphasis> &clisp;
  functions, their names are &not-e; exported, this section is
  &not-e; supposed to be comprehensive and is &not-e; guaranteed to be
  up to date.  It is intended for aspiring &clisp; hackers who are
  supposed to graduate to reading the sources right away. All others
  should stick with the &ansi-cl; function &disassemble;.</para></warning>

<formalpara id="closure-name"><title>Closure name</title>
<para>The normal way to extract the name of a closure is
 &function-lambda-expression;:
<programlisting language="lisp">
(defun my-plus-1 (x y) (declare (compile)) (+ x y))
<computeroutput>MY-PLUS-1</computeroutput>
(function-lambda-expression #'my-plus-1)
<computeroutput>(LAMBDA (X Y) (DECLARE (COMPILE)) (+ X Y))</computeroutput> ;
<computeroutput>&t;</computeroutput> ;
<computeroutput>MY-PLUS-1</computeroutput>
;; works only on closure objects
(sys::closure-name #'my-plus-1)
<computeroutput>MY-PLUS-1</computeroutput></programlisting></para></formalpara>

<formalpara id="closure-codevec"><title>Closure bytecode</title>
<para>The actual bytecode vector (if you modify it, you can get a
 segfault when the function is executed):<programlisting language="lisp">
(sys::closure-codevec #'my-plus-1)
<computeroutput>#(0 0 0 0 2 0 0 0 6 3 174 174 51 2 53 25 3)</computeroutput></programlisting></para></formalpara>

<formalpara id="closure-consts"><title>Closure constants</title>
<para>A closure can depend on external and internal values:
 <programlisting language="lisp">
(let ((x 123) (y 456))
  (defun my-plus-2 (z) (declare (compile)) (+ x y z)))
<computeroutput>MY-PLUS-2</computeroutput>
(sys::closure-consts #'my-plus-2)
<computeroutput>(#(Y 456 X 123 NIL) 3 1)</computeroutput></programlisting>
Use &disassemble; to see how the constants are used.</para></formalpara>

<formalpara id="signature"><title>Closure signature</title>
<para>Function <function>SYS::SIGNATURE</function> returns 8 values:
<orderedlist><listitem><simpara>required parameter count</simpara></listitem>
 <listitem><simpara>optional parameters count</simpara></listitem>
 <listitem><simpara>rest-p</simpara></listitem>
 <listitem><simpara>key-p</simpara></listitem>
 <listitem><simpara>keyword-p</simpara></listitem>
 <listitem><simpara>allow-other-keys-p</simpara></listitem>
 <listitem><simpara>byte-list (codevec as a &list-t;)</simpara></listitem>
 <listitem><simpara>const-list</simpara></listitem>
</orderedlist></para></formalpara>

<formalpara id="closure-LAP"><title>Mnemonic bytecodes</title>
<para>One can convert between numeric and mnemonic bytecodes
 (<quote>LAP</quote> stands for <quote>Lisp Assembly Program</quote>):
<programlisting language="lisp">
(multiple-value-bind (req-num opt-num rest-p key-p keyword-list
                      allow-other-keys-p byte-list const-list)
    (sys::signature #'my-plus-1)
  (sys::disassemble-LAP byte-list const-list))
<computeroutput>((0 LOAD&amp;PUSH 2) (1 LOAD&amp;PUSH 2) (2 CALLSR 2 53) (5 SKIP&amp;RET 3))</computeroutput>
(sys::assemble-LAP (mapcar #'rest *))
<computeroutput>(174 174 51 2 53 25 3)</computeroutput></programlisting>
</para></formalpara></section>

<section id="bytecode-design"><title>Bytecode Design</title>

<para>This section offers some insight into bytecode design in the form
 of questions and answers.</para>

<section id="byte-when-add-q"><title>When to add a new bytecode?</title>
 <abstract><title>Question:</title>
  <para>Does it make sense to define a new bytecode instruction for
   &restart-case;? Why? Why not?</para></abstract>
 <simplesect id="byte-when-add-a"><title>Answer: Is it speed critical?</title>
  <para>&restart-case; is a glorified &let; binding
   for <varname>SYSTEM::*ACTIVE-RESTARTS*</varname> and could well profit
   from a separate bytecode: it would make it non-&consing;.
   (Remember that &restart-t;s have dynamic extent and therefore do not
   really need to be heap allocated.)</para>
  <para>The reason &handler-bind; has its own bytecodes and
   &restart-case; does not is that &handler-bind; can occur in inner
   computation loops, whereas &restart-case; occurs only as part of
   user-interface programming and therefore not in inner loops where its
   consing could hurt much.</para></simplesect></section>
<section id="byte-jmptail-q">
  <title>Why <link linkend="instr-jump">JMPTAIL</link>?</title>
  <abstract><title>Question:</title>
   <para>Consider this function and its disassembly:
<programlisting language="lisp">
(defun foo (x y) (if (or (= x 0) (= y 0)) (+ x y) (foo y (1- x))))
(&disassemble; 'foo)
8     (LOAD&amp;PUSH 1)
9     (LOAD&amp;DEC&amp;PUSH 3)
11    (JMPTAIL 2 5 L0)</programlisting>
    Why are the arguments pushed onto the &STACK;, just to be popped off of
    it during the <literal role="byte">JMPTAIL</literal>?
    Why not a sequence of <literal role="byte">LOAD</literal>,
    <literal role="byte">STORE</literal> and
    <literal role="byte">SKIP</literal> instructions
    followed by a <literal role="byte">JMP</literal>?
 </para></abstract>
 <simplesect id="byte-jmptail-a">
  <title>Answer: This is a shortcut for the most common use</title>
  <para>Using <literal role="byte">JMPTAIL</literal> requires 3
   instructions, <literal role="byte">JMP</literal> requires more.
   When <literal role="byte">JMPTAIL</literal> needs to be called, we
   usually have some stuff close to the top of the &STACK; which will
   become the new arguments, and some junk between these new arguments
   and the closure object.  <literal role="byte">JMPTAIL</literal>
   removes the junk.  <literal role="byte">JMPTAIL</literal> is a
   convenient shortcut which shortens the bytecode - because typically
   one would really have to clean-up the &STACK; by hand or make the
   calculations in <filename role="clisp-cvs">src/compiler.lisp</filename>
   more complicated.</para></simplesect></section>

</section>

</chapter>
</part>

